Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Telekinetic Rending (3.5e Feat) + (You gain a new composite blast based on aether.)
- Kinetic Jaunt (One) + (You gain a number of [[SRD5:Movement|movement]] enhancements for the duration.)
- Kinetic Jaunt (5e) + (You gain a number of [[SRD5:Movement|movement]] enhancements for the duration.<br /><br />)
- Wildest Talents (3.5e Feat) + (You gain a number of power point as if you were a [[SRD:Psion|Psion]] of your character level -3.)
- Maw of the Predator (3.5e Spell) + (You gain a powerful bite attack as your transform your head in the head of an animal.)
- Flame Breath, Greater (3.5e Spell) + (You gain a powerful fire breath weapon for the spell's duration.)
- Vampiric Power (3.5e Feat) + (You gain a powerful vampiric power.)
- Prehensile Tail (3.5e Feat) + (You gain a prehensile tail.)
- Eldritch Craft (3.5e Invocation) + (You gain a preternatural skill in crafting and arts.)
- All or Nothing (3.5e Feat) + (You gain a ridiculous amount luck for one action, or a ridiculous amount of bad luck.)
- Warped Speed (3.5e Feat) + (You gain a scaling increase in speed, which allows you to move up walls and other vertical surfaces.)
- School Specialization (3.5e Feat) + (You gain a school specialization without any drawbacks.)
- Infinite Spell Reflection (3.5e Feat) + (You gain a significant increase in your abilty to reflect wayward spells.)
- Truetongue Studies (3.5e Feat) + (You gain a single bonus utterance you can use, even if you are not a truenamer. If you are a truenamer, you can get a bonus on a single utterance of your choice.)
- Dark Minion (3.5e Invocation) + (You gain a skeletal minion who obey your every whims.)
- Maddening Frenzy (3.5e Feat) + (You gain a special form of rage which cause damaging madness.)
- Spider Sense (3.5e Invocation) + (You gain a spider's reflexes and evasion.)
- Automated Drone Proficiency (3.5e Feat) + (You gain a tiny construct which provide plenty of helpful information and is capable of acting)
- Touch of Enlightenment (3.5e Feat) + (You gain a tiny fragment of psychic potential.)
- Baneful Touch (3.5e Feat) + (You gain a touch attack which deal negative energy damage, and use it to channel strikes through it.)
- Born Hunter (3.5e Feat) + (You gain a variety of bonuses related to survival and nature, and gain the ability to track foes.)
- Wearable Companion (3.5e Feat) + (You gain a wearable companion creature.)
- Access Primal Utterance (3.5e Feat) + (You gain access to a Primal Utterance early.)
- Discipline Dabbler, Variant (3.5e Trait) + (You gain access to a discipline list, at the cost of being much worse at other disciplines.)
- Bloodline Spell Access (3.5e Feat) + (You gain access to bloodline spells.)
- Willing Influence, Scaling (3.5e Feat) + (You gain access to great power when you surrender yourself to the influence of vestiges.)