Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Mystic Eyes: White Eyes of the Divine (3.5e Feat) + (You have the all-seeing white eyes of a certain clan.)
- Divine Blooded (3.5e Feat) + (You have the blood of a deity. It's not strong enough for you to be a demigod. But not thin enough to not have any effects.)
- Dragon Blood (3.5e Trait) + (You have the blood of a dragon, this grant you the dragonblooded subtype but also make you weaker to either cold or fire.)
- Kingly Voice (3.5e Feat) + (You have the blood of an ancient and powerful gang running through your veins, this manifests with your powerful and commanding voice. If you are a sorcerer you gain additional spells known from your bloodline.)
- Elemental Blood (3.5e Feat) + (You have the blood of an elemental, allowing you to augment your powers with the elements.)
- Lycan Heritage (3.5e Feat) + (You have the blood of those affected by the moon. You are naturally resistant to magic which alter your form.)
- Theraphosidae Aspect (4e Feat) + (You have the brute strength and power of a theraphosid.)
- Born Invoker (3.5e Feat) + (You have the inherent ability to use invocations.)
- Frigid Snap (3.5e Feat) + (You have the innate ability to supercool the air around your body to channel it into your weapons.)
- Battle Juggler (3.5e Feat) + (You have the power of juggling, and the ability to use it in battle.)
- Lunar (3.5e Cleric Domain) + (You have the power of the moon, its pale light allows you to pierce the night!)
- Magician (3.5e Feat) + (You have the skills of a mage, but the heart of a performer.)
- Lycosidae Aspect (4e Feat) + (You have the strength of a mighty wolf spider, and the speed of one too.)
- Gundam Fight Participant (3.5e Feat) + (You have the support and backing as an organization's, nation's, or plane's Gundam Fighter.)
- Dull Surprise (3.5e Trait) + (You have the ultimate poker face, or you're not very expressive...)
- Araneidae Aspect (4e Feat) + (You have the weaving ability of the araneida.)
- Worst Luck (3.5e Flaw) + (You have the worst luck of all time, it like you kissed a broken mirror under a ladder with a black cat on top of it.)
- Aspect of the Death's-Head Hawkmoth (3.5e Feat) + (You have tied yourself closely with the darker, more quiet side of the insect kingdom, and have turned into something unnerving to even stand near.)
- Power of the Entity (3.5e Feat) + (You have ties with the powerful Entity, a being of raw power. You can tap into this source at the cost of your sanity, but the power given is extreme.)
- Slightly Hands (3.5e Flaw) + (You have tiny baby hands! Let's all laugh at you!)
- Enhanced Body (3.5e Feat) + (You have toned your body to the point of it being magical, and learned how to enhance it further.)
- Expanded Knowledge, Scaling (3.5e Feat) + (You have tons of psionic powers from all over the place.)
- Obtain the Worst Familiar Legion (3.5e Feat) + (You have too many familiars. And they're all the worst.)
- Wild Blood (3.5e Feat) + (You have traded your control of magic for the gift of surprise and access to wonderus powers.)
- Wild Mage (3.5e Feat) + (You have traded your control of magic for the gift of surprise and access to wondrous powers.)
- Deadly Riposte (3.5 Feat) + (You have trained extensively in exploiting an ineffective enemies opening in combat.)