Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Insert Thoughts (3.5e Power) + (You insert a thought in the target's mind.)
- Impact Plate (3.5e Equipment) + (You install metal plates in your arm, granting you a feral strike.)
- Reaper's Contempt (3.5e Maneuver) + (You instantly slay a weakened creature, typically in response to an ability which allowed them to avoid death.)
- Transdimensional Step (3.5e Power) + (You instantly teleport in a free space within 10 feet.)
- Combat Advice (3.5e Feat) + (You instruct your allies in the best ways to attack their foes.)
- Defensive Advice (3.5e Feat) + (You instruct your allies in the best ways to defend themselves.)
- Intercept Attack (3.5e Skill Trick) + (You intercept an incoming attack, saving an ally.)
- I Will Make You An Offer You Can't Refuse (3.5e Skill Trick) + (You intimidate another party into doing your biding.)
- Invert Vita (3.5e Maneuver) + (You invert the natural flow of life, resulting in a a body which is on the road to self destruction.)
- Incarnum Immortality (3.5e Feat) + (You invest incarnum to make yourself tougher and allow you to slowly heal over time, can make you immortal with the right investment.)
- Necrocarnal (3.5e Class) + (You invest the souls of the dead into the bodies of the dead, thereby animating them. Seems quite obvious in retrospect.)
- Midnight Item Synchronization (3.5e Feat) + (You invest your incarnum into magic item, and attune them to yourself.)
- Primeval Fear (3.5e Power) + (You invoke a dire primal fear into a target creature.)
- Crown of Crows (3.5e Invocation) + (You invoke the aid of crows, as they are tied to dark magic.)
- Crystalline Beam (3.5e Spell) + (You invoke the power of a gem to create a line of force.)
- Dark Arcana (3.5e Invocation) + (You invoke this ability to become adept at all things magical.)
- Precise Senses (3.5e Invocation) + (You invoke this ability to become adept at perception.)
- Atlas Enhancement (3.5e Feat) + (You ioncrease the base score of ability score to 18 and gain greater)
- Feint Attack (3.5e Feat) + (You juke enemies out of their shoes and onto your waiting blade.)
- Dragoon, Variant (3.5e Prestige Class) + (You jump good and slay big monsters!)
- Leap of the Heavens (3.5e Feat) + (You jump good.)
- Triple Jump (3.5e Spell) + (You jump through space, leaving blasts of fire in your wake.)
- Hopeless Flirt (3.5e Flaw) + (You just can't fight the fairer sex.)
- Incomprehensible Foe (3.5e Flaw) + (You just can't see that duck.)
- Loser of The Game (3.5e Feat) + (You just lost [http://en.wikipedia.org/wiki/The_Game_(mind_game) The Game], and now you must spread it.)
- Coughing Fit (3.5e Flaw) + (You keep coughing, which is highly disruptive for surviving as an adventurer.)