Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Juvenile Kraken (5e) + (Young [[Kraken (5e)|Kraken]])
- Rejiksson (3.5e Deity) + (Youngest of the Sosha Genia, Rejiksson was … Youngest of the Sosha Genia, Rejiksson was born out of [[Rejik (3.5e Deity)|Rejik]] after being struck by [[Myillz (3.5e Deity)|Myillz]] in a sparring contest. His path is different than His Father’s, however, as He seeks to directly aid mortals and uphold goodness and honor.aid mortals and uphold goodness and honor.)
- Favor of the Chain Master (One) + (Your ''[[Pact Familiar (One)|Pact Familiar]]'''s ''Eldritch Strike'' is more powerful.)
- Lifedrinker (One) + (Your ''[[Pact Weapon (One)|Pact Weapon]]'' does extra [[SRD5:Necrotic|necrotic]] damage that also heals you.)
- Binding Blast (3.5e Invocation) + (Your ''eldritch blast'' or ''wind bullet'' prevents creatures from teleporting away.)
- Major Hand (3.5e Feat) + (Your ''mage hand'' is much more versatile and functional.)
- SRD:Improved Arrow of Death + (Your Arrow of Death is more potent.)
- Durable Shield (3.5e Feat) + (Your Astral Shield has more health.)
- Regenerative Shield (3.5e Feat) + (Your Astral Shield has more health.)
- Retributive Shield (3.5e Feat) + (Your Astral Shield is hurts your attackers.)
- Hardened Shield (3.5e Feat) + (Your Astral Shield is tougher and harder to damage.)
- Energy-Resistant Shield (3.5e Feat) + (Your Astral Shield takes less damage from one type of energy.)
- Spellwarding Shield (3.5e Feat) + (Your Astral Shield's Spell Resistance applies against more things.)
- Practiced Attacker (3.5e Feat) + (Your BAB rises up to +4, though no higher than your HD.)
- Fey Grace (3.5e Feat) + (Your Charisma improves your saves and AC.)
- Strobe Lights (3.5e Spell) + (Your Dancing lights gain a ranged ray attack)
- Explosive Eldrich Blast (3.5e Feat) + (Your Eldrich Blasts can deal an unlimited amount of damage.)
- Toxic Warlock (3.5e Feat) + (Your Eldritch Blast deals acid damage, and your invocations can poison enemies.)
- Entropic Blast (3.5e Invocation) + (Your Eldritch Blast is infused with the deterioration-inducing power of time.)
- Bloodline Soulsword (3.5e Feat) + (Your Eldritch Soulsword carries even greater power now.)
- Mortal Blast (3.5e Feat) + (Your Eldritch blast becomes stronger against the living, but weaker against the unliving creatures and objects)
- Combat Equivalency Degree (3.5e Feat) + (Your HD counts as your BAB, but only for the purpose of pre-requisites.)
- Powerful Heart (3.5e Feat) + (Your Heart Spirit is more powerful than most.)
- Radial Hex (3.5e Feat) + (Your Hexblade's Curse now effects all enemies within an area instead of a single target.)
- Practiced Initiator (3.5e Feat) + (Your Initiator Level rises by 4, up to the limit of your HD)
- Chivilrous Performer (3.5e Feat) + (Your Knight levels and Bard levels stack for the purposes of Bardic music progression and Knight's Challenge DCs)