Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Darkvolt Warlock (3.5e Feat) + (Your eldritch blast is imbued with the power of lightning.)
- Breath of Levistus (3.5e Invocation) + (Your eldritch blast slows, stops, and freezes over targets.)
- Sloughskin Blast (3.5e Invocation) + (Your eldritch blast softens the skin and reduces natural armor. It can even curse the creature with an aboleth-like need to remain moist.)
- Sentinel Blast (3.5e Invocation) + (Your eldritch blast sticks around to threaten those it strikes.)
- Subconscious Blast (3.5e Invocation) + (Your eldritch blast targets the subconscious mind of your targets.)
- Injection Blast (3.5e Invocation) + (Your eldritch blast turns into a solid needle used to inject poisons or potions.)
- Vulnerable Blast (3.5e Invocation) + (Your eldritch blast weakens the bodies of others, causing them to take more damage from other effects.)
- Spelldraining Blast (3.5e Invocation) + (Your eldritch blast weakens the effect of magic on a target.)
- Furious Blow (3.5e Feat) + (Your eldritch might allows you to fight in the midst of combat, lashing out at foes quickly with your eldritch weapon.)
- Xeno Warlock (3.5e Feat) + (Your eldritch power do not stern from devil, feys or demon. Instead alien did it.)
- Tazing Shock (3.5e Feat) + (Your electric based attacks are now capable of causing paralysis in enemies)
- Thunderstruck (3.5e Feat) + (Your electric spells and abilities are so intense that they can damage creatures normally resistant or immune to electricity.)
- Superconducting Spell (3.5e Feat) + (Your electric spells are so powerful, they tear through resistances and immunities.)
- Elemental Resistance (3.5e Feat) + (Your elemental heritage gives you the ability to resist energy attacks.)
- Manipulative Shooter (3.5e Feat) + (Your enemies dodge into your shots.)
- Swarming (3.5e Equipment) + (Your enemy is baffled that your encounter is disturbed by pesky pests.)
- Host to Madness (3.5e Spell) + (Your enemy is possessed with a legion of insane spirits, driving him to kill, kill, kill!)
- Overwhelming Energy (3.5e Feat) + (Your energy damage from your psionic powers rips through energy resistances and immunities.)
- Covenant of the Warp (3.5e Feat) + (Your essence is tied to a strange energy called 'the warp' which give you amazing inate abilities but you are unable to use magic items.)
- Defense From Nowhere (3.5e Maneuver) + (Your ever changing sword positioning throws off your opponents' attacks.)
- Soul of Entropy (3.5e Feat) + (Your existence is antithetical to life itself. Gain auras of decay and doom.)
- Bigger Boom (3.5e Feat) + (Your explosives are more explosive.)
- Temporal Reflex (3.5e Feat) + (Your exposure to time magic has twisted the way you benefit from such magic.)
- Heighten Senses (3.5e Feat) + (Your extra senses are more powerful than most.)
- Perfection - Gaze of God (3.5e Feat) + (Your eyes allow you to see past illusions.)
- Sun Sensitive (3.5e Flaw) + (Your eyes and skin are highly sensitive to sunlight. Your skin blisters heavily in sunlight, which can lead to health concerns.)