Spell Focus: Illusion (3.5e Feat)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
This feat is a Very High level of balance for Spell Focus. It is meant to make you have some unique abilities related to the spell school for specializing in it. The goal is to make it lucrative for a specialist wizard to take spell focus for schools outside their specialty.
Spell Focus: Illusion [General]
Benefit: Spell Focus: Illusion feat bonuses are based on your Hit Dice.
- 1 HD: +1 to save DCs of illusion spells you cast.
- 6 HD: +1 caster level on all illusion spells.
- 11 HD: You have a shadowy cloak of illusion that gives a 5% miss chance per 2 HD. This effect counts as a permanent displacement spell and can been seen through with true seeing accordingly. If it is dispelled, it is only suppressed for 1d4 + 1 rounds. You can willingly suppress the effect if you want to.
- 16 HD: Creatures using see invisibility, true seeing, or similar spells must succeed at a caster level check to see through any of your illusions (including the 11HD ability).
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
Facts about "Spell Focus: Illusion (3.5e Feat)"
Article Balance | Very High + |
Author | Aarnott + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school. + |
Title | Spell Foc + |
Type | General + |