Style Fighter (3.5e Class)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 3rd March 2015
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 1 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article

A variant of the fighter that can switch her bonus feats between different fighting style. 1 Other Other


Style Fighter[edit]

A variant of the fighter class made to be able to hold it own on the higher end of the High Balance range. A style fighter is much like a fighter except she has multiple style, being able to change between them easily, Her bonus feats are not set in stone, instead they depend on her style (essentially choosing one bonus feat per style) allowing her to have multiple build ready on hand for multiple situation, adding much needed venerability.

Making a Style Fighter[edit]

Abilities: A style fighter typically need good stats all around in general, it can however decide to specialize. If it focus in melee strength become paramount. If the style fighter usually focus on range and two-weapon fighting it will typically need a high dexterity. Constitution is however always helpful. A style fighter of at least 2nd level possess the Compensated Abilities class feature which greatly help against MAD.

Races: Any races can make good style fighters.

Alignment: Any

Starting Gold: As fighter.

Starting Age: Moderate.

Table: The Style Fighter

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +2 +2 Bonus Feat, Fighting Style (Two)
2nd +2 +3 +3 +3 Bonus Feat, Brave Heart, Compensated Abilities
3rd +3 +3 +3 +3 Fighting Style (Three) , Maneuver-like Ability, Rapid Switch
4th +4 +4 +4 +4 Bonus Feat, Transition Attack
5th +5 +4 +4 +4 Fighting Style (Four)
6th +6/+1 +5 +5 +5 Bonus Feat, Hurried Switch
7th +7/+2 +5 +5 +5 Maneuver-like Ability
8th +8/+3 +6 +6 +6 Bonus Feat
9th +9/+4 +6 +6 +6 Quickened Switch
10th +10/+5 +7 +7 +7 Bonus Feat, Fighting Style (Five)
11th +11/+6/+1 +7 +7 +7 Lossless Attacking, Maneuver-like Ability
12th +12/+7/+2 +8 +8 +8 Bonus Feat, Instantaneous Switch
13th +13/+8/+3 +8 +8 +8 Improved Transition Attack
14th +14/+9/+4 +9 +9 +9 Bonus Feat
15th +15/+10/+5 +9 +9 +9 Fighting Style (Six), Maneuver-like Ability
16th +16/+11/+6/+1 +10 +10 +10 Bonus Feat
17th +17/+12/+7/+2 +10 +10 +10 Superior Transition Attack
18th +18/+13/+8/+3 +11 +11 +11 Bonus Feat
19th +19/+14/+9/+4 +11 +11 +11 Maneuver-like Ability
20th +20/+15/+10/+5 +12 +12 +12 Bonus Feat, Fighting Style (Seven)

Class Skills (4 + Int modifier per level, ×4 at 1st level)
Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Handle Animal (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (Engineering) (Int), Knowledge (Local) (Int), Knowledge (Geography) (Int), Knowledge (Royalty) (Int), Listen (Wis), Martial Lore (Int), Perform (Cha), Profession (Wis), Ride (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha).

Class Features[edit]

All of the following are class features of the Style Fighter.

Weapon and Armor Proficiency:A style fighter is proficient with all simple and martial weapon as well as one exotic weapon of her choice, she is also proficient with all armors and shields (including tower shield and exotic armors).

Style Fighter and Multiclassing/Prestige Class
A style fighter add any [fighter] or [arcane combat] bonus feat she receive from other class level to her styles as long as it would not put the total number of feat in each of her style above half her character level. This does include feats taken from a limited list but not specific feats handled as bonus feat (since there would be no point). She count other class level as half style fighter level to determine the maximum number of style she has.

By example a 5th level style fighter/2nd level fighter elite would count the bonus feat she receive at 2nd level as a bonus feat gained from the style fighter class (thus selecting a bonus for all three of her styles) but not the bonus feats received at first since she was not able to freely choose them.

Bonus Feat (Ex): At 1st level, 2nd level and each even level afterward a style fighter receiver a bonus [fighter] feat she meet the prerequisite of. Being a variant of the fighter class a style fighter class level are fighter level for the purpose of meeting prerequisites and such.

Uniquely to the style fighter her bonus feats are tied to her fighting style, whenever she gain a bonus feat she choose it for each fighting style she has separately (even taking different [fighter] feats for each). She must the prerequisite of the feat as normal, she may not use feat from other fighting style to meet the prerequisite unless she also selected this feat for her current fighting style. For feats gained outside of her fighting style she may use any feats selected from any fighting style as a prerequisite, although it may stop her from using it if she is in a fighting without said feat.

Fighting Style (Ex): A 1st level style fighter possess a multitude of fighting style start with two at first level and gaining an additional fighting style at 3rd, 5th level and each 5 level afterward. You can switch between fighting style as a 1 round action of concentration. When you switch fighting style you may sheathe your weapon and draw another with the same action without provoking an attack of opportunity.

The difference between her fighting style is based on the feats she took for each fighting style separately, when she switch between fighting style she lose all the benefits of the feats of her current fighting style and gain the benefit of the feats of the fighting style she assume. Effectively, you have multiple lists of fighter bonus feats you switch between as each different style.

When she gain a new fighting style she retroactively choose feats for it, when she gain a new fighting style she may even scrap one of her fighting style replacing it with a new fighting style in addition to the one she normally get from leveling.

Compensated Abilities (Ex): A style fighter need to spread out it ability scores a lot if it want to take maximum advantage of it styles. At 2nd level style fighter receive Broad Practice and Intense Practice as bonus feats.

Additionally she count all of her ability scores as if they were equal to 14 + half her class level (maximum of 24 at 20th) for the purpose of prerequisites, if higher.

Brave Heart (Ex): A 2nd level style fighter gain a bonus equal to her class level against [fear] and [compulsion] effects.

Maneuver-like Ability (Ex): At 3rd level a style fighter choose a single discipline and gain a single maneuver from that discipline she qualify for as maneuver-like ability. She gain another maneuver of the same discipline she qualify for as a maneuver-like ability at 7th level and each 4 level thereafter.

This bonus applies to every fighting style the style fighter has (retroactively for new fighting style), she may only use the chosen maneuver-like abilities when in the proper fighting style.

Rapid Switch (Ex): At 3rd level you can switch between fighting style as a standard action.

Transition Attack (Ex): At 4th level whenever a style hero switch style as a standard action she may make single attack roll at her highest attack bonus with an additional +2 bonus. However if her attack miss she fail to switch between style and must try again.

At 13th level she may now use her transition attack whenever she switch as a swift, move or standard action.

At 17th level she may now use her transition attack as an attack action as part of a full attack, changing style every single attack assuming you hit.

Hurried Switch (Ex): At 6th level you can switch between fighting style as a move action.

Quickened Switch (Ex): At 9th level you can switch between fighting style as a swift action.

Lossless Attacking: A 11th level style fighter is able to make many attacks, but she's even better at it than the other full BAB classes. Iterative attacks gained from BAB no longer gain a penalty greater than -5. Therefore, a style fighter with 16 BAB has an attack roll of +16/+11/+11/+11 instead of +16/+11/+6/+1.

Instantaneous Switch (Ex): At 12th level you can switch style as a free action once per turn.



Back to Main Page3.5e HomebrewClassesBase Classes

Leziad's Homebrew (4517 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
Base Attack Bonus ProgressionGood +
Class AbilityOther +
Class Ability ProgressionOther +
Fortitude Save ProgressionGood +
Identifier3.5e Class +
Length20 +
Minimum Level1 +
Rated ByTheDarkWad +
RatingRating Pending +
Reflex Save ProgressionGood +
SkillAppraise +, Balance +, Bluff +, Climb +, Concentration +, Craft +, Diplomacy +, Disguise +, Escape Artist +, Gather Information +, Handle Animal +, Heal +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Martial Lore +, Perform +, Profession +, Ride +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spot +, Survival +, Swim +, Tumble + and Use Magic Device +
Skill Points4 +
SummaryA variant of the fighter that can switch her bonus feats between different fighting style. +
TitleStyle Fighter +
Will Save ProgressionGood +