Supercharge Bullets (3.5e Spell)
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Evocation | |
Level: | Assassin 2, Bard 2, Blackguard 2, Gun 2, Paladin 2, Ranger 2 |
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Components: | V, S |
Casting time: | 1 swift action |
Range: | Personal |
Target: | Caster |
Duration: | 1 round/level |
Saving Throw: | None |
Spell Resistance: | No |
Some mystical words and you infuse your magical capabilities into your rounds.
You charge the bullets, or analogous, into your gun, or other firearm, so that they deal extra damage equal to the modifier of your highest mental attribute.
If you reload the weapon during the spell duration, these new rounds benefit from the effect too.
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Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Ranger
the bluez in the dungeonv |
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Facts about "Supercharge Bullets (3.5e Spell)"
Article Balance | Moderate + |
Author | the bluez in the dungeon + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Assassin 2 +, Bard 2 +, Blackguard 2 +, Gun 2 +, Paladin 2 + and Ranger 2 + |
Range | Personal + |
Rating | Undiscussed + |
School | Evocation + |
Summary | Enhance the damage from your shots. + |
Title | Supercharge Bullets + |