Talk:Weapon Finesse (3.5e Feat)

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Ratings[edit]

RatedNeutral.png ThunderGod Cid is neutral on this article and rated it 2 of 4.
While I agree with the concept of having meleers reduce MAD, I feel like the bonus to weapon damage is given too late even with the use of whatever weapons you please. I think it gets outshone by other Tome Combat feats and is perhaps one of the least awesome ones around, which is sad considering the company it's in.


RatedLike.png MisterSinister likes this article and rated it 3 of 4.
Finally, a way for Dex users to not have to take it in the ass to deal decent damage without resorting to sneak attack. Oh, and a way for melee guys to be less MAD.


Comments[edit]

You have to wait until 11th level (on a full BAB class) to add Dexterity to damage. Later, if you dip something three-quarters or are even mostly built that way. The convenience of not having to take a second feat (e.g. Shadow Blade) is undeniable, but you still take it in the ass for the ten levels most games are played at. -- Jota 03:28, 7 July 2011 (UTC)

Even with Shadow Blade, it's not as simple as that. Shadow Blade gives you a very limited set of choices for weapons, and even Weapon Finesse (the SRD one) gives you a quite limited choice as well. With this feat, I can use Dex on attack rolls with whatever damn weapons I want. Which is also quite important, because as I said, it makes melee dudes less MAD. - MisterSinister 04:41, 7 July 2011 (UTC)
LikedMisterSinister +
NeutralThunderGod Cid +