Template:3.5e Mundane Weapon/doc/parameters
From Dungeons and Dragons Wiki
Parameter | Required | Description | Example(s) |
---|---|---|---|
weap | Yes | The name of the weapon. | War Razor; Gnomish Musket |
sme | Yes | Determines if the weapon is Simple, Martial or Exotic. "s" for "Simple". "m" for "Martial". "e" for "Exotic". "n" if the weapon does not require any proficiency, such as thrown splash weapons. |
s |
ulot | Yes | Determines how the weapon is held. "u" for "Unarmed". "l" for "Light". "o" for "One-Handed". "t" for "Two-Handed". |
o |
ampt | Yes | How the weapon is used in combat. "a" if the weapon is ammunition (like an arrow). "p" if it is a projectile weapon (like a bow). "m" if it is a melee weapon (like a longsword). "t" if it is a throwing weapon (like a javelin). "mt" if it can be both used in melee and thrown (like a dagger). |
mt |
cost | No | How much the weapon costs for a medium-sized creature, in gold pieces. | 13 |
sdamage | No | How much damage the small version of the weapon deals. | 1d4 |
mdamage | No | How much damage the medium version of the weapon deals. See also: Table: Weapon Damage by Size | 1d6 |
crit | No | The critical threat range and multiplier of the weapon. | 18-20/x2 |
range | No | The range increment of the weapon, in feet. | 20 |
weight | No | How much the weapon weighs, in pounds. | 5 |
type | Yes | The weapon's damage type. You can put anything here, but make sure you capitalize it. "/" between damage types makes the weapon a double weapon. "and" means the weapon deals both damage types at once. "or" means the weapon can deal either damage type (player's choice). |
Piercing; Piercing and Slashing; Piercing/Slashing; Bludgeoning or Piercing; Force |
hp | No | The weapon's hit points for a medium-sized weapon. See also: Table: Common Armor, Weapon, and Shield Hardness and Hit Points |
10 |
hardness | No | The weapon's hardness for a medium-sized weapon. See also: Table: Common Armor, Weapon, and Shield Hardness and Hit Points |
5 |