Ten Million Fists (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 17th August 2015
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Ten Million Fists
Anima River (Strike)
Level: 9
Prerequisite: 3 Anima River Maneuvers
Initiation Action: 1 full-attack action
Range: Melee
Effect: See Text
Duration: Instantaneous
Saving Throw: Fortitude Partial, Will negate (See Text)

You unleash a blur of a flurry of fists, utterly destroying all those who oppose you.

As a part of initiating this maneuver you make a full-attack action with an anima river discipline weapon. As part of the full-attack you make two extra attacks at your highest attack bonus, and each attack deals an extra +2d6 damage. You make each attack against any number of creatures within your reach.

Any foe killed by this maneuver has it body destroyed, unfit for animate dead and raise dead.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesAnima River

Leziad's Homebrew (4510 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
DisciplineAnima River +
Identifier3.5e Maneuver +
Level9 +
RatingUndiscussed +
SummaryYou make a full-attack against any number of creatures within your reach, gain extra attacks and deal increased damage. +
TitleTen Million Fists +
TypeStrike +