User:Skyrock/Sandbox

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Author: Skyrock (talk)
Date Created: May 7th 2022
Status: Sandbox
Editing: Clarity edits only please
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Planetouched, Glynn[edit]

Glynn are to gnomes what aasimar are to humans.

Personality[edit]

GLYNNS can be considered the opposite of imps, in that they are sometimes known as the heaven's messengers. This may be a slight exaggeration as to their origin, but there is something mystical about their appearance. A glynn's body has a natural golden-yellow glow. They are almost never seen in multitudes, and rarely seen at all. When they do appear, most humans behave toward them in a more courteous and gentle manner than usual.


Physical Description[edit]

Relations[edit]

Alignment[edit]

Lands[edit]

Religion[edit]

Baravar Cloakshadow and Nebelun the Meddler


Language[edit]

Names[edit]

Racial Traits[edit]

  • +2 Dexterity, +2 Charisma
  • Outsider (Gnome, Native) 
  • Small: As a Small creature, a glynn gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, a –4 size penalty on special attack (bull rushes, grapples, overruns, and trips) checks, and a +4 size bonus on Hide checks, but it uses smaller weapons than humans use, and its lifting and carrying limits are three-quarters of those of a Medium character.
  • Glynn base land speed is 20 feet.  
  • Low-Light Vision: A glynn can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. 
  • Weapon Familiarity: Glynn may treat glitterblades as martial weapons rather than exotic weapons. 
  • +2 racial bonus on saving throws against spells and spell-like abilities with the Evil descriptor 
  • Add +1 to the Difficulty Class for all saving throws against spells with the Good descriptor cast by glynns. This adjustment stacks with those from similar effects. 
  • +1 racial bonus on attack rolls against creatures with the Evil subtype 
  • +4 dodge bonus to Armor Class against creatures with the Evil subtype. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too. 
  • +2 racial bonus on Bluff and Sense Motive checks 
  • Spell-Like Abilities (Sp): 1/day—Dancing Lights, Guilt, Minor Nostrum, Thaumaturgy. Caster level = character level; save DC 10 + glynn’s Cha modifier. 
  • Voice of the City: As per the [http://web.archive.org/web/20190210044718/http://archive.wizards.com/default.asp?x=dnd/we/20070228a Cityscape web enhancement]. This replaces the usual gnome ability to speak with burrowing animals.
  • Automatic Languages: Common, Gnome, Celestial
  • Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, Orc, Sylvan
  • Favored Class: Favored Soul
  • Level Adjustment: +1
  • Effective Character Level: 2

(Note: Jukurche can explicitely be Lesser Planetouched, as detailed in Player’s Guide to Faerun p.191)

Vital Statistics[edit]

Table: Glynn Random Starting Ages
Adulthood Simple Moderate Complex
40 years +4d6 +6d6 +9d6
Table: Glynn Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
100 years 150 years 200 years +3d100 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Glynn Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 3'0 +2d4 40 lb. × (1) lb.
Female 2'10 +2d4 30 lb. × (1) lb.