Infested Human[edit]
Infested Human Level 8 Soldier
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Medium aberrant humanoid (zerg)
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Initiative +
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Senses Perception +, darkvision
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Speed 6
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Traits
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'
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Standard Actions
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Slam ♦ At-Will
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Attack: Melee 1 (one creature); +? vs. AC Hit: ? damage.
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Move Actions
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Burrow ♦ At-Will
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Effect: The infested human has concealment and may make Stealth checks to avoid notice. Moving or attacking ends this effect.
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Triggered Actions
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Rebirth into the Swarm
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Trigger: The infested human is reduced to 0 hitpoints. Effect (immediate reaction): The infested human makes a saving throw. If successful, it falls prone, but does not fall unconscious or begin making death saves. At the beginning on its next turn, the infested human may use a healing surge and stand as a free action, then act normally. If it is reduced to its negative bloodied value before its next turn, the infested human instead dies.
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Skills None.
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Str (+)
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Dex (+)
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Wis (+)
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Con (+)
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Int (+)
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Cha (+)
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Alignment Unaligned
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Languages --
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Infested Human Tactics[edit]
Infested Giant[edit]
Infested Giant Level 16
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Large aberrant humanoid (zerg)
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Initiative +
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Senses Perception +, darkvision
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Speed 6
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Traits
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'
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Standard Actions
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Slam ♦ At-Will
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Attack: Melee 1 (one creature); +? vs. AC Hit: ? damage.
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Move Actions
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Burrow ♦ At-Will
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Effect: The infested giant has concealment and may make Stealth checks to avoid notice. Moving or attacking ends this effect.
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Triggered Actions
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Rebirth into the Swarm
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Trigger: The infested giant is reduced to 0 hitpoints. Effect (immediate reaction): The infested giant makes a saving throw. If successful, it falls prone, but does not fall unconscious or begin making death saves. At the beginning on its next turn, the infested giant may use a healing surge and stand as a free action, then act normally. If it is reduced to its negative bloodied value before its next turn, the infested giant instead dies.
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Skills None.
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Str (+)
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Dex (+)
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Wis (+)
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Con (+)
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Int (+)
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Cha (+)
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Alignment Unaligned
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Languages --
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Infested Giant Tactics[edit]
Infested Templates[edit]
Ultralisk Aspect[edit]
The infested shows some of the definitive characteristics of the ultralisk strain. Its arms have bisected, splitting into two pairs with heavily bladed forearms. The beginning of heavy chitinous plating has formed across the infested creatures skin, protecting it more fully. Other infested draw inspiration from its presence on the battlefield, following its lead as its threatening bulk draws their enemies' attention, leaving them vulnerable to attack.
Prerequisite: Infested zerg, Huge size, Level 11
Ultralisk Aspect Elite Brute (leader)
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Magical beast XP Elite
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Hit Points +10 per level + Constitution score
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Defenses: +2 AC; +2 Fortitude; +2 Will
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Saving Throws +2
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Speed +2
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Action Points 1
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Traits
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Inspiring Presence ♦ Aura 10
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Effect: Infested zerg within the aura gain a +2 bonus to saving throws. The first time an infested zerg within the aura damages an enemy the Ultralisk Aspect hit since the beginning of its last turn, it deals an additional 2d6 damage (once per enemy per round).
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Standard Actions
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Kaiser Blade ♦ At-Will
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Attack: Melee 2 Level +3 Vs. AC; 1d8 + 2 damage at 11th level, 1d8 + 3 at 14th level, 1d8 + 4 at 17th level, and the target is slowed (save ends).
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Cross Slash ♦ At-Will
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Effect: The Ultralisk Aspect makes two kaiser blade attacks each against one or two creatures. If a target is hit by both attacks, it is dazed until the end of its next turn.
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Infested Lore[edit]
A character knows the following information with a successful Arcana check.
- DC 15:
- DC 20:
- DC 25:
Encounter Groups[edit]
Infested are encountered with other zerg and infested.
Level ? Encounter (XP ?)[edit]
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