User:Zhenra-Khal/Realms Of Beyond/Classes/Wizard

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<class name>[edit]

Wizards (Wiz; Arcane) are the magical scholars of the world. Most are Mundanes who took interest in magic, so while they can shape magic and release it, their spells are prepared ahead of time and stored within objects (Including their own body) instead of coming from innate power. They can snap off a spell in an instant, but they're stuck with whatever they prepared before the battle.


Making a <class name>[edit]

Primary Role: Controller

Secondary Role: Striker

<description>

Abilities:

Races:

Alignment:

Starting Gold: 4d6 ×10 gp (140 gp.)

Starting Age:

<span id="Table: <class name>">Table: <class name></span>

Hit Die:

Level Saving Throws Special
Fort Ref Will
1st + + +
2nd + + +
3rd + + +
4th + + +
5th + + +
6th + + +
7th + + +
8th + + +
9th + + +
10th + + +

Class Skills (<number> + Int modifier per level, ×4 at 1st level)

Primary Skills: Concentration

Secondary Skills: Combat


Class Features[edit]

All of the following are class features of the Wizard.

Weapon and Armor Proficiencies:

Class Ability:

Class Ability (Ex):

Class Ability (Su):

Class Ability (Sp):