Vibrokinetic Tremor (3.5e Spell)

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Author: Leziad (talk)
Date Created: 4th March 2024
Status: Complete
Editing: Clarity edits only please
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Vibrokinetic Tremor I
Evocation [Sonic]
Level: Psychic 3
Components: V, S
Casting time: 1 Standard Action
Range: See Text
Area: 30-foot line or a 15-ft radius burst
Duration: Instantaneous
Saving Throw: Reflex Half
Spell Resistance: Yes, see text

You choose whether the vibrokinetic tremor I affects a 30-foot line extending in front of you or a 15-ft radius burst centered around you. Creatures and objects in the area take 1d4 points of damage per caster level (maximum 10d4). The damage dealt by vibration tremor is both bludgeoning and sonic damage. A successful Reflex save halves the damage. Medium or smaller creatures that fail their saves are knocked prone. This spell only damages creatures touching the ground. The caster may exclude any number of creatures in the initial area from being damaged.

If the floor of the area is made of material whose hardness is 8 or less, it is pulverized to dust and rubbles, leaving difficult terrain in the affected squares.

If this spell fails to pierce a creature's spell resistance, then it only deal half damage, all of which is bludgeoning damage. The spell otherwise functions normally.

Vibrokinetic Tremor II[edit]

School evocation [sonic]; Level psychic 4

This spell behaves as per vibrokinetic tremor I, except for the changes noted above and it deals 1d4 points of damage per caster level (maximum 15d4). Large or smaller creatures that fail their saves are knocked prone.

Vibrokinetic Tremor III[edit]

School evocation [sonic]; Level psychic 5
Area: 60-foot line or, 30-ft cone, or a 20-ft radius burst.

This spell behaves as per vibrokinetic tremor II, except for the changes above and that it may affect a 60-foot line or, 30-ft cone-shaped spread a 20-ft radius burst centered around yourself.

Vibrokinetic Tremor VI[edit]

School evocation [sonic]; Level psychic 6
Area: 120-foot line or, 60-ft cone, or a 30-ft radius burst.

This spell behaves as per vibrokinetic tremor I, except for the changes noted above, that it deals 1d6 points of damage per caster level (maximum 15d4), and that it may affect a 120-foot line or, 60-ft cone-shaped spread a 30-ft radius burst centered around yourself. Huge or smaller creatures that fail their saves are knocked prone.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsPsychic

Leziad's Homebrew (4519 Articles)
Leziadv
AuthorLeziad +
ComponentV + and S +
DescriptorSonic +
Identifier3.5e Spell +
LevelPsychic 3 +
RangeOther +
RatingUndiscussed +
SchoolEvocation +
SummaryCause a powerful vibration in the ground, dealing bludgeoning and sonic damage and knock your affected creatures prone. +
TitleVibrokinetic Tremor +