War, Magic (3.5e Cleric Domain)
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War (Magic) Domain
A variant of the war domain, which focuses on weapons created by magic to directly or indirectly defeat your foes. This domain follow the cleric who prefer fighting with magical abilities rather than with their own fighting prowess.
Granted Powers[edit]
Whenever you cast a divine spell which deal energy or physical damage, it deal an additional point of damage per dice, up to a maximum amount of extra damage equal to your cleric level.
War (Magic) Domain Spells[edit]
- Lightning Arrow
- Spiritual Weapon
- Divine Sword Storms
- Divine Spears
- Telekinesis
- Sunlight Spear
- Improved Telekinesis
- Fist of God
- Black Blade of DisasterSpC
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric Domains
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