War Maul (3.5e Equipment)
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War Maul
Exotic One-Handed Melee
Cost: | 5 gp |
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Damage (Small): | 1d8 |
Damage (Medium)1: | 1d10 |
Critical: | 20/x3 |
Weight2: | 7 lbs |
Type3: | Bludgeoning |
HP4: | 10 |
Hardness: | 5 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
A large warhammer with a long shaft and bulky hammerhead, it is too heavy to be used one-handed by characters without special training. A character can use a war maul two-handed as a martial weapon.
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