Warlock (One)
This article is about Warlock, in One D&D. | |
For other uses of Warlock, see Warlock (disambiguation). |
Warlock is a class in One D&D.
Unofficial Description: Warlocks draw power from pacts and bargains with powerful entities.
Creating a Warlock[edit]
[1] Class Group: Mage
Primary Ability: Intelligence, Wisdom, or Charisma
To create a Warlock, consult the following lists, which provide Hit Points, Proficiencies, and Armor Training. If you’re making a 1st-level character, also consult the “Starting Equipment” section, and if you’re using the multiclassing rules, see the “Multiclassing and the Warlock” section.
Then look at the Warlock table to see the Class Features you get at each level in this Class. The descriptions of those features appear in the “Warlock Class Features” section.
Hit Points[edit]
Hit Dice: 1d8 per Warlock level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points per Level after 1st: 1d8 (or 5) + your Constitution modifier
Proficiencies[edit]
Saving Throws: Wisdom, Charisma.
Skills: Choose 2 from Arcana, Deception, History, Intimidation, Nature, Religion.
Weapons: Simple Weapons
Tools: None
Armor Training[edit]
Light Armor, Medium Armor
Starting Equipment[edit]
As a 1st-level character, you start with the following equipment, or you can forgo it and spend 100 GP on equipment of your choice. Arcane Focus (Orb), Book (Occult Lore), Dagger (2), Leather Armor, Scholar's Pack, Sickle, 15 GP
Multiclassing and the Warlock[edit]
If your group uses the multiclassing rules in the Player's Handbook, here’s what you need to know if you choose Warlock as one of your Classes.
Ability Score Minimum. 13+ in your Pact Boon spellcasting ability score.
Proficiencies.
Armor Training. Light Armor and Medium Armor
Spell Slots. Half your Warlock levels (round up).
Warlock Overview Table[edit]
Level | Proficiency Bonus |
Class Features | Invocations | Cantrips | Prepared Spells |
—Prepared Spells per Spell Level— | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st | 2nd | 3rd | 4th | 5th | |||||||||||
1st | +2 | Pact Boon, Spellcasting | — | 2 | 2 | 2 | — | — | — | — | |||||
2nd | +2 | Eldritch Invocations | 2 | 2 | 3 | 2 | — | — | — | — | |||||
3rd | +2 | Warlock Subclass | 2 | 2 | 4 | 3 | — | — | — | — | |||||
4th | +2 | Feat | 2 | 3 | 5 | 3 | — | — | — | — | |||||
5th | +3 | Eldritch Invocation | 3 | 3 | 6 | 4 | 2 | — | — | — | |||||
6th | +3 | Subclass Feature | 3 | 3 | 6 | 4 | 2 | — | — | — | |||||
7th | +3 | Eldritch Invocation | 4 | 3 | 7 | 4 | 3 | — | — | — | |||||
8th | +3 | Feat | 4 | 3 | 7 | 4 | 3 | — | — | — | |||||
9th | +4 | Eldritch Invocation | 5 | 3 | 9 | 4 | 3 | 2 | — | — | |||||
10th | +4 | Subclass Feature | 5 | 4 | 9 | 4 | 3 | 2 | — | — | |||||
11th | +4 | Contract Patron, Eldritch Invcation | 6 | 4 | 10 | 4 | 3 | 3 | — | — | |||||
12th | +4 | Feat | 6 | 4 | 10 | 4 | 3 | 3 | — | — | |||||
13th | +5 | Eldritch Invocation | 7 | 4 | 11 | 4 | 3 | 3 | 1 | — | |||||
14th | +5 | Subclass Feature | 7 | 4 | 11 | 4 | 3 | 3 | 1 | — | |||||
15th | +5 | Eldritch Invocation | 8 | 4 | 12 | 4 | 3 | 3 | 2 | — | |||||
16th | +5 | Feat | 8 | 4 | 12 | 4 | 3 | 3 | 2 | — | |||||
17th | +6 | Eldritch Invocation | 9 | 4 | 14 | 4 | 3 | 3 | 3 | 1 | |||||
18th | +6 | Hex Master | 9 | 4 | 14 | 4 | 3 | 3 | 3 | 1 | |||||
19th | +6 | Feat | 9 | 4 | 15 | 4 | 3 | 3 | 3 | 2 | |||||
20th | +6 | Epic Boon | 9 | 4 | 15 | 4 | 3 | 3 | 3 | 2 |
Class Features[edit]
Pact Boon[edit]
1st level warlock feature
Summary: You borrow power from an otherworldly entity, gaining the Eldritch Blast and Hex spells. You also make a pact that provides additional benefits:
Pact of the Blade[edit]
Spellcasting Ability: Wisdom or Charisma
Pact Spell: Pact Weapon
Pact of the Chain[edit]
Spellcasting Ability: Intelligence or Charisma
Pact Spell: Pact Familiar
Pact of the Tome[edit]
Spellcasting Ability: Intelligence or Wisdom
Pact Spell: Book of Shadows
Spellcasting[edit]
Also see: Warlock (One)/Spell |
1st level warlock feature
Summary: As you gain arcane knowledge, you gain access to Arcane spells.
- Cantrips. You know 2 arcane cantrips.
- Spell Slots. Spell slots represent the amount of magical power you may direct into casting spells (See Warlock Overview Table).
- Prepared Spells of 1st+ Level. You have access to a list of spells (See Warlock Overview Table). You may alter this list each time you gain a Warlock level.
- Spellcasting Ability. Your Pact Boon feature determines the spellcasting ability your Arcane and Warlock spells.
- Spellcasting Focus. You can use an Arcane Focus as a Spellcasting Focus.
Eldritch Invocations[edit]
Also see: Eldritch Invocation List (One) |
2nd, 5th, 7th, 9th, 11th, 13th, 15th, and 17th level warlock feature
Summary: You can access 2 Eldritch Invocations from the Eldritch Invocation List. As you gain Warlock levels, you will gain additional invocations (and/or replace one invocation with another).
Warlock Subclass[edit]
3rd level warlock feature, subclass features at 3rd, 6th, 10th, and 14th warlock levels
Summary: Your pact or bargain becomes stronger (and more binding) or you choose a more powerful patron. This patron will provide you with greater power but is more likely to require something of you in return.
1 official and unofficial Warlock subclasses.
Subclass | Summary | Canon | Source |
---|---|---|---|
Fiend Patron | These Warlocks have powerful Fiend as a patron. | false | UA 2023 Player's Handbook Playtest 5, "Varied" |
Feat[edit]
4th, 8th, 12th, 16th, and 19th level warlock feature
Summary: You gain a Feat (Ability Score Improvement or another).
Contact Patron[edit]
11th level warlock feature
Summary: You gain the ability to contact your patron through the
Template:RefstartIn the past, you have usually contacted your patron through the Contact Other Plane spell.
Hex Master[edit]
18th level warlock feature
Summary: You can innately cast the Hex spell (that is without spending a Spell Slot).
Epic Boon[edit]
20th level warlock feature
Summary: Boost to your Pact Boon spellcasting ability (max. 30) and gain an Epic Boon (Epic Boon of the Night Spirit or another).
Sources and Notes[edit]
- ↑ 1.0 1.1 Jeremy Crawford, with Christopher Perkins, Ray Winninger (26 April 2023). UA 2023 Player's Handbook Playtest 5. (Dungeons and Dragons One D&D) Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause).
One D&D is Playtest Material Only These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond. |
— D&D Beyond One D&D Playtest material |
Unearthed Arcana The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. |
—Notice on most 5e Unearthed Arcana PDFs |
Main Page → One D&D → Class
Main Page → One D&D → Unearthed Arcana
Armor Type | Light Armor, Medium Armor + |
Author | UA 2023 Player's Handbook Playtest 5 + and "Varied" + |
Canon | false + |
Class Ability | Intelligence + and Wisdom + |
Class Group | Mage + |
Equipment | Arcane Focus (Orb), Book (Occult Lore), Dagger (2), Leather Armor, Scholar's Pack, Sickle, 15 GP + |
Equipment Cost | 100 + |
Features | Wisdom, Charisma + and Pact Boon, Spellcasting, Eldritch Invoctations, Warlock Subclass, Feat, Contact Patron, Hex Master, Epic Boon + |
Hit Dice | 1d8 + |
Is Class | true + |
Length | 20 + |
MC Ability | 13+ in your Pact Boon spellcasting ability score. + |
MC Armor | Light Armor and Medium Armor + |
MC Spell Slots | Half your Warlock levels (round up). + |
Name | Warlock + |
OneDnD Playtest | true + |
Publication | UA 2023 Player's Handbook Playtest 5 + and "Varied" + |
Save | Wisdom, Charisma + |
Skill | Arcana, Deception, History, Intimidation, Nature, Religion + |
SortText | Warlock One + |
Summary | Warlocks draw power from pacts and bargains with powerful entities. + |
Tools | None + |
Unearthed Arcana | true + |
Weapon | Simple Weapons + |