Warrior of the Hand (One)
Also see: SRD5:Way of the Open Hand |
Design Note: Warrior of the Hand[edit]
[1] Here are the main updates in this subclass since the the last playtest version:
- Open Hand Technique now has the Addle option to prevent creatures from making Opportunity Attacks and no longer requires a saving throw.
- Wholeness of Body now allows you to regain Hit Points without expending Discipline Points.
- Fleet Step now allows you to take the Step of the Wind option alongside other Bonus Actions.
- Quivering Palm now allows you the option to replace one of your attacks with the action to end the vibrations on the creature. To compensate for this increased flexibility, the cost and damage of the feature has been adjusted.
Warrior of the Hand [1] subclass (pointer)
Warrior of the Hand is a subclass of the Monk class.
Unofficial Description: This monk subclass shows mastery of unarmed combat.
Warrior of the Hand Features
Monk Level | Features |
---|---|
3rd | Open Hand Technique |
6th | Wholeness of Body |
11th | Fleet Step |
17th | Quivering Palm |
Subclass Features
Open Hand Technique
3rd Feature
Summary: [1] You may impose one of the following effects when you hit with Flurry of Blows:
- Addle. Target can't make Opportunity Attacks.
- Push. Push target (Str save to negate push).
- Topple. Knock the target Prone (Dex save to negate).
Wholeness of Body
6th Feature
Summary: [1] A limited number of times a day use Bonus Action to restore a number of Hit Points to yourself.
Fleet Step
11th Feature
Summary: [1] When you take a Bonus Action, you also can use Step of the Wind.
Quivering Palm
17th Feature
Summary: [1] Expend 4 Discipline Points when you hit a creature with your Unarmed Strike to inflect deadly vibrations on the target. In the next couple of weeks you can use an Action (or forego one of the attacks of the Attack action) to end the vibrations and cause massive Force damage to the creature (Constitution save for half [2] damage). Only one creature can be affected at a time.
Sources and Notes[edit]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 WotC RPG Team (27 November 2023). UA 2023 Player's Handbook Playtest 8. (Dungeons and Dragons One D&D) Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.
One D&D is Playtest Material Only These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond. |
— D&D Beyond One D&D Playtest material |
Unearthed Arcana The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. |
—Notice on most 5e Unearthed Arcana PDFs |
Author | UA 2023 Player's Handbook Playtest 8 + and "Varied" + |
Canon | false + |
Class | Monk + |
Features | Open Hand Technique, Wholeness of Body, Fleet Step, Quivering Palm + |
Name | Warrior of the Hand + |
OneDnD Playtest | true + |
Publication | UA 2023 Player's Handbook Playtest 8 + and "Varied" + |
SortText | Warrior of the Hand Subclass One + |
Summary | This monk subclass shows mastery of unarmed combat. + |
Unearthed Arcana | true + |