Witch-Hunter Stakes (3.5e Equipment)
| |||||||||
Rate this article Discuss this article |
Witch-Hunter Stakes (20)
Ammunition
Cost: | 1 gp |
---|---|
Damage (Small): | — |
Damage (Medium)1: | — |
Critical: | — |
Weight2: | 1 lbs |
Type3: | — |
HP4: | 2 |
Hardness: | 5 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
Unlike most ammunition, a witch-hunter stake can be used in melee without any penalties. If used as a melee weapon it counts as a shortsword (that instead deals piercing damage) of its size. Doing so breaks the stake as if it was fired. Typically these special, relatively garish stakes are fired from a witch-hunter stake crossbow.
Back to Main Page → 3.5e Homebrew → Equipment → Weapons
Leziadv |
---|