Withstand Energy Variant (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 11-17-20
Status: Complete
Editing: Clarity edits only please
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Witchstand Energy Variant
Abjuration
Level: Cleric 1, Duskblade 1, Druid 1, Paladin 1, Ranger 1, Sorcerer/Wizard 1
Components: V, S
Casting time: 1 immediate action
Range: Personal
Target: Self
Duration: 1 round
Saving Throw: None
Spell Resistance: No

You quickly pull your cowl up and tank the fireball as it explodes around you.

As an immediate action you gain resistance against one energy (acid, cold, electricity, fire, or sonic) 5. This energy resistance rises to 10 at caster level 7th, and 15 at caster level 11th.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDuskblade
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsPaladin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Eiji-kun's Homebrew (5655 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
ComponentV + and S +
Identifier3.5e Spell +
LevelCleric 1 +, Duskblade 1 +, Druid 1 +, Paladin 1 +, Ranger 1 + and Sorcerer/Wizard 1 +
RangePersonal +
RatingUndiscussed +
SchoolAbjuration +
SummaryIn an instant, protect yourself from energy damage. +
TitleWithstand Energy Variant +