Difference between revisions of "SRD:Gray Render Zombie"
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=GRAY RENDER ZOMBIE= | =GRAY RENDER ZOMBIE= | ||
− | < | + | <onlyinclude>{{3.5e Monster Classic |
− | | | + | |monster=[[SRD:Gray Render|Gray Render]] [[SRD:Zombie|Zombie]] |
− | | style= | + | |style= |
− | | size= | + | |size=Large |type=Undead |
− | | hd=20d12+3 | hp=133 | + | |hd=20d12+3 |hp=133 |
− | | init=−1 | + | |init=−1 |
− | | speed=30 ft. (6 squares; can't run) | + | |speed=30 ft. (6 squares; can't run) |
− | | ac=21 (–1 [[SRD:Dexterity|Dex]], –1 size, +13 natural) | touch=8 | flat=21 | + | |ac=21 (–1 [[SRD:Dexterity|Dex]], –1 size, +13 natural) |touch=8 |flat=21 |
− | | bab=+10 | grapple=+21 | + | |bab=+10 |grapple=+21 |
− | | at=[[SRD:Bite|Bite]] +16 melee (2d6+7) or [[SRD:Slam|slam]] +16 melee (1d8+10) | + | |at=[[SRD:Bite|Bite]] +16 melee (2d6+7) or [[SRD:Slam|slam]] +16 melee (1d8+10) |
− | | full_at=[[SRD:Bite|Bite]] +16 melee (2d6+7) or [[SRD:Slam|slam]] +16 melee (1d8+10) | + | |full_at=[[SRD:Bite|Bite]] +16 melee (2d6+7) or [[SRD:Slam|slam]] +16 melee (1d8+10) |
− | | space=10 ft. | reach=10 ft. | + | |space=10 ft. |reach=10 ft. |
− | | sq=[[SRD:Damage Reduction|Damage reduction]] 5/slashing, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Standard Actions|standard actions]] only, [[SRD:Undead Type|undead traits]] | + | |sq=[[SRD:Damage Reduction|Damage reduction]] 5/slashing, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Standard Actions|standard actions]] only, [[SRD:Undead Type|undead traits]] |
− | | fort=+6 | ref=+5 | will=+12 | + | |fort=+6 |ref=+5 |will=+12 |
− | | str=25| dex=8| con=| int=| wis=10 | cha=1 | + | |str=25|dex=8|con=|int=|wis=10 |cha=1 |
− | | feats=[[SRD:Toughness|Toughness]]<sup>B</sup> | + | |feats=[[SRD:Toughness|Toughness]]<sup>B</sup> |
− | | env=Any land and underground | + | |env=Any land and underground |
− | | org=Any | + | |org=Any |
− | | cr=6 | + | |cr=6 |
− | | treas=None | + | |treas=None |
− | | align=Always [[SRD:Neutral Evil|neutral evil]] | + | |align=Always [[SRD:Neutral Evil|neutral evil]] |
}} | }} | ||
Zombies are corpses reanimated through dark and sinister magic. | Zombies are corpses reanimated through dark and sinister magic. | ||
− | Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple. | + | Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.</onlyinclude> |
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− | {{SRD Creature | + | ---- |
− | + | {{SRD Creature Breadcrumb}} | |
− | + | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} | |
− | + | [[Category:SRD|{{BASEPAGENAME}}]] | |
− | + | [[Category:OGL|{{BASEPAGENAME}}]] | |
− | [[Category: | + | [[Category:Monster|{{BASEPAGENAME}}]] |
− | [[Category: | + | [[Category:3.5e|{{BASEPAGENAME}}]] |
− | [[Category: | ||
− | [[Category: | ||
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Latest revision as of 11:51, 24 January 2011
This material is published under the OGL |
GRAY RENDER ZOMBIE[edit]
Gray Render Zombie | |
---|---|
Size/Type: | Large Undead |
Hit Dice: | 20d12+3 (133 hp) |
Initiative: | −1 |
Speed: | 30 ft. (6 squares; can't run) |
Armor Class: | 21 (–1 Dex, –1 size, +13 natural), touch 8, flat-footed 21 |
Base Attack/Grapple: | +10/+21 |
Attack: | Bite +16 melee (2d6+7) or slam +16 melee (1d8+10) |
Full Attack: | Bite +16 melee (2d6+7) or slam +16 melee (1d8+10) |
Space/Reach: | 10 ft./10 ft. |
Special Attacks: | — |
Special Qualities: | Damage reduction 5/slashing, darkvision 60 ft., standard actions only, undead traits |
Saves: | Fort +6, Ref +5, Will +12 |
Abilities: | Str 25, Dex 8, Con , Int , Wis 10, Cha 1 |
Skills: | — |
Feats: | ToughnessB |
Environment: | Any land and underground |
Organization: | Any |
Challenge Rating: | 6 |
Treasure: | None |
Alignment: | Always neutral evil |
Advancement: | — |
Level Adjustment: | — |
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
Back to Main Page → System Reference Document → Creatures
Facts about "Gray Render Zombie"
Alignment | Always neutral evil + |
Challenge Rating | 6 + |
Environment | Any land and underground + |
Level Adjustment | — + |
Size | Large + |
Title | Gray Render Zombie + |
Type | Undead + |