Difference between revisions of "Shadow's Trip (3.5e Maneuver)"

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|text=You pound the ground, creating a shadow infused with your eldritch blast. The shadow travels towards the enemy, and when directly under him, grasps your enemy, and explodes releasing the eldritch blast.
 
|text=You pound the ground, creating a shadow infused with your eldritch blast. The shadow travels towards the enemy, and when directly under him, grasps your enemy, and explodes releasing the eldritch blast.
  
There must be an unblocked surface between you and your opponent. Force effects, such as ''[[SRD:Wall of Force|wall of force]]'' block this ability. You do not need to see your target. First, your target must make an opposed trip attempt against your initiator level + 4 + d20 or be [[SRD:Trip|tripped]] by the shadow. Afterwards, roll a ranged attack roll against your target. It is considered [[SRD:Flat-Footed|flat-footed]] for this attack. If the attack roll hits, you deal your eldritch blast damage and effects to it.
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To initiate this maneuver, there must be an unblocked surface between you and your opponent. Force effects, such as ''[[SRD:Wall of Force|wall of force]]'' block this ability. You do not need to see your target.  
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When you initiate this maneuver, your target must make an opposed Strength or Dexterity check against 1d20 + your [[SRD:Charisma|charisma]] modifier or fall [[SRD:Prone|prone]] (as per a [[SDR:Trip|trip attempt]]). Once prone the shadow automatically makes a ranged touch attack against their [[SRD:Flat-Footed|flatfooted]] AC, dealing your eldritch blast damage.
  
 
This maneuver provokes an {{AoO}}.
 
This maneuver provokes an {{AoO}}.

Revision as of 11:54, 25 August 2011

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Author: Havvy (talk)
Date Created: August 25th, 2011
Status: First Draft
Editing: Clarity edits only please
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Shadow's Trip
Mystic Warlock (Strike)
Level: 3
Prerequisite: Eldritch Blast
Initiation Action: 1 standard action
Range: 30 feet
Target: One creature
Duration: Instantaneous
Saving Throw: Reflex partial


You pound the ground, creating a shadow infused with your eldritch blast. The shadow travels towards the enemy, and when directly under him, grasps your enemy, and explodes releasing the eldritch blast.

To initiate this maneuver, there must be an unblocked surface between you and your opponent. Force effects, such as wall of force block this ability. You do not need to see your target.

When you initiate this maneuver, your target must make an opposed Strength or Dexterity check against 1d20 + your charisma modifier or fall prone (as per a trip attempt). Once prone the shadow automatically makes a ranged touch attack against their flatfooted AC, dealing your eldritch blast damage.

This maneuver provokes an attack of opportunity.



Template:3.5e Mystic Warlock Maneuver Breadcrumb

AuthorHavvy +
DisciplineMystic Warlock +
Identifier3.5e Maneuver +
Level3 +
RatingUndiscussed +
SummarySend shadow across ground to attack foe +
TitleShadow's Trip +
TypeStrike +