Difference between revisions of "SRD:Colossal Monstrous Scorpion"

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{{3.5e Monster Classic
 
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|monster=Monstrous Scor[[SRD:Creatures|pion]], Colossal
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|monster=Monstrous Scorpion, Colossal
 
|size=Colossal |type=Vermin
 
|size=Colossal |type=Vermin
 
|hd=40d8+120  |hp=300  
 
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Monstrous scor[[SRD:Creatures|pion]]s are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey.
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Monstrous scorpions are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey.
  
'''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] deals automatic claw damage on a successful [[SRD:Grapple|grapple check]].
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'''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A monstrous scorpion deals automatic claw damage on a successful [[SRD:Grapple|grapple check]].
  
'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a monstrous scor[[SRD:Creatures|pion]] must hit with a claw attack. A monstrous scor[[SRD:Creatures|pion]] can use either its [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Grapple|grapple check]]s, whichever is better.
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'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Grapple|grapple check]]s, whichever is better.
  
'''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] has a [[SRD:Poison|poison]]ous sting. The details vary by the scor[[SRD:Creatures|pion]]’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]- based. The indicated damage is initial and secondary damage.
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'''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scorpion has a [[SRD:Poison|poisonous]] sting. The details vary by the scorpion’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based. The indicated damage is initial and secondary damage.
  
 
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous scor[[SRD:Creatures|pion]] has a +4 racial bonus on [[SRD:Climb Skill|Climb]], [[SRD:Hide Skill|Hide]], and [[SRD:Spot Skill|Spot]] checks.
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous scorpion has a +4 racial bonus on [[SRD:Climb Skill|Climb]], [[SRD:Hide Skill|Hide]], and [[SRD:Spot Skill|Spot]] checks.
  
'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Scor[[SRD:Creatures|pion]] Scor[[SRD:Creatures|pion]]]
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Scorpion Scorpion]
  
  

Latest revision as of 20:44, 5 August 2012

This material is published under the OGL

COLOSSAL MONSTROUS SCORPION[edit]

Monstrous Scorpion, Colossal
Size/Type: Colossal Vermin
Hit Dice: 40d8+120 (300 hp)
Initiative: –1
Speed: 50 ft. (10 squares)
Armor Class: 26 (–8 size, –1 Dex, +25 natural), touch 1, flat-footed 26
Base Attack/Grapple: +30/+58
Attack: Claw +34 melee (2d8+12)
Full Attack: 2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus poison)
Space/Reach: 40 ft./30 ft.
Special Attacks: Constrict 2d8+12, improved grab, poison
Special Qualities: Darkvision 60 ft., tremorsense 60 ft., vermin traits
Saves: Fort +25, Ref +12, Will +13
Abilities: Str 35, Dex 8, Con 16, Int , Wis 10, Cha 2
Skills: Climb +16, Hide –12, Spot +4
Feats:
Environment: Warm deserts
Organization: Solitary
Challenge Rating: 12
Treasure: 1/10 coins; 50% goods; 50% items
Alignment: Always neutral
Advancement: 41–60 HD (Colossal)
Level Adjustment:

Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.

Constrict (Ex): A monstrous scorpion deals automatic claw damage on a successful grapple check.

Improved Grab (Ex): To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.

Poison (Ex): A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Constitution-based. The indicated damage is initial and secondary damage.

Size Fort DC Damage
Colossal 33 1d10 Con

Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.

See Wikipedia Entry: Scorpion



Back to Main PageSystem Reference DocumentCreatures

AlignmentAlways neutral +
Challenge Rating12 +
EnvironmentWarm deserts +
Level Adjustment+
SizeColossal +
TitleColossal Monstrous Scorpion +
TypeVermin +