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[[Category:Preload]]<onlyinclude>
 
 
__NOTOC__
 
__NOTOC__
 
{{author
 
{{author
 
|author_name=Sulacu
 
|author_name=Sulacu
 
|date_created=March 25, 2013
 
|date_created=March 25, 2013
|status=Banana
+
|status=Relatively complete.
 
}}
 
}}
  
 
{{3.5e Monster Classic
 
{{3.5e Monster Classic
 
|monster=Ripgore the Hungry
 
|monster=Ripgore the Hungry
|size=Large |type=Outsider |subtypes=Chaotic, Demon, Evil, Extraplanar
+
|size=Large |type=Outsider |subtypes=Chaotic, Demon, Evil, Extraplanar, Legacy
|hd=12d8+120 |hp=216
+
|hd=12d8+132 (&times;2) |hp=456
|init=+3
+
|init=+5
|speed=20 ft.
+
|speed=20 ft. (4 squares)
|ac=23 (-1 size, -1 [[SRD:Dexterity|Dex]], +15 [[SRD:Natural|natural]]) |touch=8 |flat=23
+
|ac=27 (-1 size, +2 [[SRD:Dexterity|Dex]], +15 [[SRD:Natural Armor|natural]], +1 ''legacy'') |touch=12 |flat=25
|bab=+12 |grapple=+23
+
|bab=+12 |grapple=+25
|at=+1 [[Corrosion Nix (3.5e Equipment)|corrosion nix]] [[SRD:Wounding|wounding]] [[Bonesaw (3.5e Equipment)|bonesaw]] +19 melee (2d6+8/&times;3 plus 1 [[SRD:Constitution|Con]]) or ''[[#meat hook]]'' +19 melee (3d6+10) or ''[[#meat hook]]'' +11 ranged (3d6+10)
+
|at=+1 [[Corrosion Nix (3.5e Equipment)|corrosion nix]] [[SRD:Wounding|wounding]] [[Bonesaw (3.5e Equipment)|bonesaw]] +21 melee (2d6+10/&times;3 plus 1 [[SRD:Constitution|Con]]) or ''[[#Meat Hook|meat hook]]'' +21 melee (3d6+14) or ''[[#Meat Hook|meat hook]]'' +14 ranged (3d6+14/19-20)
|full_at=+1 [[Corrosion Nix (3.5e Equipment)|corrosion nix]] [[SRD:Wounding|wounding]] [[Bonesaw (3.5e Equipment)|bonesaw]] +19/+14/+9 melee (2d6+8/&times;3 plus 1 [[SRD:Constitution|Con]]) and [[#meat hook]] +19 melee (3d6+10) or ''[[#meat hook]]'' +11 ranged (3d6+10)
+
|full_at=+1 [[Corrosion Nix (3.5e Equipment)|corrosion nix]] [[SRD:Wounding|wounding]] [[Bonesaw (3.5e Equipment)|bonesaw]] +21/+16/+11 melee (2d6+10/&times;3 plus 1 [[SRD:Constitution|Con]]) and [[#Meat Hook|meat hook]] +21 melee (3d6+14) or ''[[#Meat Hook|meat hook]]'' +14 ranged (3d6+14/19-20)
 
|space=10 ft. |reach=10 ft.
 
|space=10 ft. |reach=10 ft.
|sa=[[#Meat Hook|meat hook]], [[Maneuver-Like Abilities (3.5e Creature Ability)|maneuver-like abilities]], [[SRD:Special Abilities Overview#Spell-Like|spell-like abilities]], [[#Summon|summon demons]]
+
|sa=[[#Bile Wave|Bile wave]], [[Maneuver-Like Abilities (3.5e Creature Ability)|maneuver-like abilities]], [[SRD:Special Abilities Overview#Spell-Like|spell-like abilities]], [[#Summon|summon demons]], [[#Unholy Feast|unholy feast]]
|sq=[[SRD:Damage Reduction|Damage reduction]] 10/[[SRD:Good Effect|good]], [[SRD:Fast Healing|fast healing]] 15, immunity to [[SRD:Acid Effect|acid]], [[SRD:Fire Effect|fire]], [[SRD:Fear Effect|fear]] and [[SRD:Poisons|poison]], [[SRD:Resistance to Energy|resistance]] to [[SRD:Cold Effect|cold]] and [[SRD:Electricity Effect|electricity]] 10, [[SRD:Spell Resistance|spell resistance]] 20
+
|sq=[[Legacy (3.5e Subtype)|Legacy]] 1 traits, [[SRD:Damage Reduction|DR]] 14/[[SRD:Good Effect|good]], [[SRD:Darkvision|darkvision]] 80 ft., [[SRD:Fast Healing|fast healing]] 21, immunity to [[SRD:Acid Effect|acid]], [[SRD:Fire Effect|fire]], [[SRD:Fear Effect|fear]], [[SRD:Poisons|poison]] and [[SRD:Death Effect|death]] effects, [[SRD:Low-Light Vision|low-light vision]], [[SRD:Resistance to Energy|resistance]] to [[SRD:Cold Effect|cold]] and [[SRD:Electricity Effect|electricity]] 14, [[SRD:Spell Resistance|spell resistance]] 21, [[SRD:Telepathy|telepathy]] 140 ft.
|fort=+18 |ref=+7 |will=+12
+
|fort=+19 |ref=+10 |will=+13
|str=24 |dex=9 |con=31 |int=10 |wis=15 |cha=12
+
|str=26 |dex=15 |con=33 |int=12 |wis=17 |cha=21
|skills=[[SRD:Concentration|Concentration]] +25, [[SRD:Craft Skill|Craft]] (cooking) +15, [[SRD:Intimidate Skill|Intimidate]] +16, [[SRD:Knowledge Skill|Knowledge]] (local, nature) +10, [[SRD:Listen Skill|Listen]] +16, Martial Lore<sup>[[Tome of Battle|ToB]]</sup> +15, [[SRD:Spot Skill|Spot]] +16, [[SRD:Sense Motive|Sense Motive]] +16, [[SRD:Spellcraft Skill|Spellcraft]] +10
+
|skills=[[SRD:Concentration|Concentration]] +27, [[SRD:Craft Skill|Craft]] (cooking) +16, [[SRD:Intimidate Skill|Intimidate]] +22, [[SRD:Knowledge Skill|Knowledge]] (local, nature) +12, [[SRD:Listen Skill|Listen]] +18, Martial Lore<sup>[[Tome of Battle|ToB]]</sup> +17, [[SRD:Spot Skill|Spot]] +18, [[SRD:Sense Motive|Sense Motive]] +18, [[SRD:Spellcraft Skill|Spellcraft]] +12
|feats=[[SRD:Improved Initiative|Improved Initiative]], [[SRD:Iron Will|Iron Will]], [[SRD:Power Attack|Power Attack]], [[SRD:Two-Weapon Fighting|Two-Weapon Fighting]]<sup>B</sup>
+
|feats=[[SRD:Cleave|Cleave]], [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Improved Overrun|Improved Overrun]], [[SRD:Iron Will|Iron Will]], [[SRD:Power Attack|Power Attack]], [[SRD:Two-Weapon Fighting|Two-Weapon Fighting]]<sup>B</sup>
 
|env=An abbatoir or blood strewn kitchen
 
|env=An abbatoir or blood strewn kitchen
 
|org=Solitary
 
|org=Solitary
|cr=8
+
|cr=10
|treas=Some shit
+
|treas=Quadruple standard plus one ''+1 [[Corrosion Nix (3.5e Equipment)|corrosion nix]] [[SRD:Wounding|wounding]] [[Bonesaw (3.5e Equipment)|bonesaw]]'' (effectively [[SRD:Two-Handed Weapon|two-handed]] for medium creatures)
 
|align=[[SRD:Chaotic Evil|Chaotic evil]]
 
|align=[[SRD:Chaotic Evil|Chaotic evil]]
 
|adv=&mdash;
 
|adv=&mdash;
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}}
 
}}
  
''Serving in the demon lords' kitchen and larder as the head cook, Ripgore the Hungry likes his meat to be lively. For a time...''
+
''Serving in the demon lords' kitchen and larder as the head cook, Ripgore the Hungry likes his meat to be lively. For a while...''
  
Ripgore is an obese demon whose vast bulk and ponderous exterior belie the subtleties of his cooking skills. He is armed with many implements that aid him in the slaughter and cooking of his quarry. His left hand, lost in the blood war, has been replaced with a morbid looking attachment he lovingly calls the ''Meat Hook'', a painfully serrated chain scythe that he can use in a myriad of ways.  
+
Ripgore is an obese demon whose vast bulk and ponderous exterior belie the subtleties of his cooking skills. He is armed with many implements that aid him in the slaughter and cooking of his quarry. His left hand, lost in the Blood War, has been replaced with a morbid looking attachment he lovingly calls the ''Meat Hook'', a painfully serrated chain scythe that he can use in a myriad of ways.  
  
Ripgore speaks Common and Abyssal, stands a little over 10 feet tall, and weighs in at over 1,800 pounds.
+
Ripgore speaks Common and Abyssal, stands a little over 10 feet tall, and weighs in at over 1,800 pounds. Ripgore is a unique creature, and may be considered a 'boss'.
  
 
=== Combat ===
 
=== Combat ===
  
Whenever anyone unauthorized finds their way to Ripgore's station, he will do his utmost to rip, flay and butcher them painfully and make their testicles the flavouring element of tomorrow's dinner soup. Despite being morbidly obese, Ripgore is a decorate Blood War veteran and knows a thing or two about martial combat.
+
Whenever anyone unauthorized finds their way to Ripgore's station, he will do his utmost to rip, flay and butcher them painfully and make their testicles the flavouring element of tomorrow's dinner soup. Despite being morbidly obese, Ripgore is a decorated Blood War veteran and knows a thing or two about martial combat.
  
'''{{#Anchor|Meat Hook}}:''' Ripgore's signature weapon, his left arm-mounted meat hook is a rusty, jagged scythe, attached to his wrist with a heavy chain mounted inside of his left arm. The meat hook is effectively a +1 [[SRD:Unholy|unholy]] [[Stabbing (3.5e Equipment)|stabbing]] weapon. Ripgore may use his meat hook to perform a ranged attack to non-adjacent enemies within 30 feet of him.  
+
Ripgore counts as having 13 [[SRD:Hit Dice|HD]] for the purpose of shrugging off HD-dependent effects.
  
'''Maneuver-Like Abilities:''' Ripgore possesses several unique maneuver-like abilities. He may choose to expend a [[SRD:Move Action|move action]] to recover an expended maneuver, but he cannot initiate a maneuver in the same turn as it is recovered.
+
Ripgore's natural weapons and any weapon he wields are treated as [[SRD:Evil Effect|evil]]-aligned for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].  
  
Maneuvers here.
+
'''{{Anchor|Meat Hook}}:''' Ripgore's signature weapon, his left arm-mounted meat hook is a rusty, jagged scythe, attached to his wrist with a heavy chain mounted inside of his left arm. The meat hook is effectively a +1 [[SRD:Unholy|unholy]] [[Stabbing (3.5e Equipment)|stabbing]] weapon of the [[SRD:Piercing Weapon|piercing]] and [[SRD:Slashing Weapon|slashing]] type, with a base damage of 3d6 and a threat range of 19-20/&times;2. On top of regular melee attacks, Ripgore may use his meat hook to perform a ranged attack to non-adjacent enemies within 30 feet of him.  
  
'''Spell-Like Abilities:''' At will&mdash; ; 3/day&mdash; ; 1/day&mdash; . [[SRD:Caster Level|caster level]] 10th. Save DCs are [[SRD:Charisma|Charisma]]-based.
+
'''{{Anchor|Bile Wave}} {{Ex}}:''' By exciting his highly active stomach, Ripgore can vomit a 30-foot line of highly corrosive bile as a [[SRD:Standard Actions|standard action]]. Creatures caught within the stream are dealt 8d6 [[SRD:Acid Effect|acid]] damage ([[SRD:Reflex|Reflex]] DC 27 half, and must also make a DC 28 [[SRD:Fortitude|Fortitude]] save or become [[SRD:Sickened|sickened]] for 1 minute. Creatures that fail this save by 10 points or more (on a roll of 16 or lower) become [[SRD:Nauseated|nauseated]] for 1 [[SRD:Round|round]] as well as [[SRD:Sickened|sickened]] for 1 minute. After using this ability, Ripgore must wait for 1d4+1 [[SRD:Round|rounds]] to use it again.
  
'''{{Anchor|Summon}} Demons:''' Bla bla summon bla.
+
Ripgore's stomach acid reacts violently with wood and mineral matter, creating a rising airborne vapour in its wake that painfully burns the lungs. Starting from 1 [[SRD:Round|round]] after this ability is used and lasting for 1d4+1 [[SRD:Round|rounds]], any creature occupying one of the 5-foot squares the bile wave passed through takes 2d6 points of [[SRD:Acid Effect|acid]] damage ([[SRD:Reflex|Reflex]] DC 28 half), and must make yet another [[SRD:Fortitude|Fortitude]] save to prevent [[SRD:Nauseated|nausea]] and [[SRD:Sickened|sickening]] as described above. Creatures that do not need to breathe may resist this effect.
 +
 
 +
The aftervapours from a bile wave can be dissipated with a large amount of water, typically enough to render the floor blank.
 +
 
 +
'''[[Maneuver-Like Abilities (3.5e Creature Ability)|Maneuver-Like Abilities]]:''' Ripgore possesses several unique maneuver-like abilities. He may choose to expend a [[SRD:Move Action|move action]] to recover an expended maneuver, but he cannot initiate a maneuver in the same turn as that maneuver is recovered. Save DCs, where applicable, are [[SRD:Strength|Strength]]-based.
 +
 
 +
:'''Chain Swipe:''' As a [[SRD:Standard Actions|standard action]], Ripgore makes a melee attack roll with his [[#Meat Hook|meat hook]] against every enemy in a 15-foot cone. Creatures hit take its weapon damage in [[SRD:Bludgeoning Weapon|bludgeoning]] damage and are effectively [[SRD:Bull Rush|bull rushed]] at a check modifier of +12. If Ripgore uses the [[SRD:Power Attack|Power Attack]] feat in combination with this maneuver, it gains the penalty to attack it took as a bonus to all bull rushing checks. Any creature so moved is blasted back 5 feet for every 5 points by which Ripgore's check result beats the defender's check result, and dealt an additional 1d6 points of damage for every 5 feet traveled. A creature moved by this ability must make a DC 25 [[SRD:Reflex|Reflex]] save or fall [[SRD:Prone|prone]].
 +
 
 +
:'''Disembowel:''' As a [[SRD:Standard Action|standard action]], Ripgore makes a devastating melee attack roll with his [[#Meat Hook|meat hook]] against a single enemy within range. The damage of this attack is multiplied by 1 plus the number of different status conditions currently active on the target, from among the following; [[SRD:Blinded|blinded]], [[SRD:Dazed|dazed]], [[SRD:Stunned|stunned]], [[SRD:Nauseated|nauseated]] and [[SRD:Prone|prone]]. This multiplication works the same as that of critical hits.
 +
 
 +
:'''Gutrend:''' On a successful ranged attack with his [[#Meat Hook|meat hook]] against a target within 30 feet, Ripgore makes a [[SRD:Strength|Strength]] check, at a +4 size bonus, opposed to the target's [[SRD:Strength|Strength]] or [[SRD:Dexterity|Dexterity]] check. Ripgore may immediately pull the target into a square adjacent to him as a [[SRD:Move Action|move action]] and follow up with an immediate attack from his [[Bonesaw (3.5e Equipment)|bonesaw]]. If this attack hits, it deals double damage and also forces the target to make a DC 25 [[SRD:Fortitude|Fortitude]] save or be [[SRD:Stunned|stunned]] for 2 [[SRD:Round|rounds]].
 +
 
 +
:'''Reckless Dash:''' As a full-round action, Ripgore may charge in a straight line, automatically using the [[SRD:Overrun|Overrun]] attack on any creature in its way at a +16 modifier. Creatures too large to be overrun are [[SRD:Bull Rush|bull rushed]] instead. Creatures may choose to try and avoid Ripgore's charge, but must make a DC 25 [[SRD:Reflex|Reflex]] save to do so. Ripgore's movement continues until an enemy beats his opposed overrun or bull rush check, until he meets a sufficiently solid obstacle or wall, until he reaches the end of his bull rush against a large opponent, or until it has traveled four times its movement speed (standardly 80 feet).
 +
 
 +
'''Spell-Like Abilities:''' At will&mdash;''[[SRD:Blindness/Deafness|blindness/deafness]]'' (DC 18), ''[[SRD:Create Food and Water|create food and water]]'', ''[[SRD:Greater Dispel Magic|greater dispel magic]]''; 3/day&mdash;''[[SRD:Fireball|fireball]]'' (DC 19), ''[[SRD:Magic Circle against Good|magic circle against good]]''; 1/day&mdash;''[[SRD:Cloudkill|cloudkill]]'' (DC 21), ''[[SRD:Fear (Spell)|fear]]'' (DC 20), ''[[SRD:Poison|poison]]'' (DC 20). [[SRD:Caster Level|Caster level]] 11th. Save DCs are [[SRD:Charisma|Charisma]]-based.
 +
 
 +
'''{{Anchor|Unholy Feast}} {{Su}}:''' By working hard in his kitchen for 2 hours, Ripgore can produce the most fantastic of feasts... for demons and villains. This ability functions like the ''[[SRD:Heroes' Feast|heroes' feast]]'' spell, except that it also makes all natural weapons and weapons wielded by any partaking creature count as [[SRD:Evil Effect|evil]]-aligned and [[SRD:Unholy|unholy]] for the duration of the effect.
 +
 
 +
'''''{{Anchor|Summon}} Demons {{Sp}}:''''' Once per day Ripgore can automatically summon 2d6 [[SRD:Hell Hound|hell hounds]], 1 [[SRD:Nessian Warhound|Nessian warhound]] or 1 [[SRD:Vrock|vrock]]. This ability is the equivalent of a 6th-level spell.
 +
 
 +
'''The Legacy Lives On {{Ex}}:''' If Ripgore fails a saving throw against a spell or effect that would kill or destroy him outright, he instead takes damage as though he suffered a ''[[SRD:Disintegrate|disintegrate]]'' spell as cast by a spellcaster with the appropriate [[SRD:Caster Level|caster level]].
 +
 
 +
'''Throw Off the Disability {{Ex}}:''' If Ripgore is targeted by a non-instantaneous effect or harmful status condition, he can recover far quicker from it. For the purpose of throwing off status conditions or control impairing effects such as being [[SRD:Slow|slowed]], [[SRD:Confusion|confused]], [[SRD:Stunned|stunned]], [[SRD:Deafened|deafened]] and the like, one [[SRD:Round|round]] counts as two rounds. Regardless of its legacy bonus, a legacy monster is completely immune to any negative effect that only lasts one [[SRD:Round|round]].
  
  

Latest revision as of 22:41, 14 November 2015


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Author: Sulacu (talk)
Date Created: March 25, 2013
Status: Relatively complete.
Editing: Clarity edits only please
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Ripgore the Hungry
Size/Type: Large Outsider (Chaotic, Demon, Evil, Extraplanar, Legacy)
Hit Dice: 12d8+132 (×2) (456 hp)
Initiative: +5
Speed: 20 ft. (4 squares)
Armor Class: 27 (-1 size, +2 Dex, +15 natural, +1 legacy), touch 12, flat-footed 25
Base Attack/Grapple: +12/+25
Attack: +1 corrosion nix wounding bonesaw +21 melee (2d6+10/×3 plus 1 Con) or meat hook +21 melee (3d6+14) or meat hook +14 ranged (3d6+14/19-20)
Full Attack: +1 corrosion nix wounding bonesaw +21/+16/+11 melee (2d6+10/×3 plus 1 Con) and meat hook +21 melee (3d6+14) or meat hook +14 ranged (3d6+14/19-20)
Space/Reach: 10 ft./10 ft.
Special Attacks: Bile wave, maneuver-like abilities, spell-like abilities, summon demons, unholy feast
Special Qualities: Legacy 1 traits, DR 14/good, darkvision 80 ft., fast healing 21, immunity to acid, fire, fear, poison and death effects, low-light vision, resistance to cold and electricity 14, spell resistance 21, telepathy 140 ft.
Saves: Fort +19, Ref +10, Will +13
Abilities: Str 26, Dex 15, Con 33, Int 12, Wis 17, Cha 21
Skills: Concentration +27, Craft (cooking) +16, Intimidate +22, Knowledge (local, nature) +12, Listen +18, Martial LoreToB +17, Spot +18, Sense Motive +18, Spellcraft +12
Feats: Cleave, Improved Initiative, Improved Overrun, Iron Will, Power Attack, Two-Weapon FightingB
Environment: An abbatoir or blood strewn kitchen
Organization: Solitary
Challenge Rating: 10
Treasure: Quadruple standard plus one +1 corrosion nix wounding bonesaw (effectively two-handed for medium creatures)
Alignment: Chaotic evil
Advancement:
Level Adjustment:


Serving in the demon lords' kitchen and larder as the head cook, Ripgore the Hungry likes his meat to be lively. For a while...

Ripgore is an obese demon whose vast bulk and ponderous exterior belie the subtleties of his cooking skills. He is armed with many implements that aid him in the slaughter and cooking of his quarry. His left hand, lost in the Blood War, has been replaced with a morbid looking attachment he lovingly calls the Meat Hook, a painfully serrated chain scythe that he can use in a myriad of ways.

Ripgore speaks Common and Abyssal, stands a little over 10 feet tall, and weighs in at over 1,800 pounds. Ripgore is a unique creature, and may be considered a 'boss'.

Combat[edit]

Whenever anyone unauthorized finds their way to Ripgore's station, he will do his utmost to rip, flay and butcher them painfully and make their testicles the flavouring element of tomorrow's dinner soup. Despite being morbidly obese, Ripgore is a decorated Blood War veteran and knows a thing or two about martial combat.

Ripgore counts as having 13 HD for the purpose of shrugging off HD-dependent effects.

Ripgore's natural weapons and any weapon he wields are treated as evil-aligned for the purpose of overcoming damage reduction.

Meat Hook: Ripgore's signature weapon, his left arm-mounted meat hook is a rusty, jagged scythe, attached to his wrist with a heavy chain mounted inside of his left arm. The meat hook is effectively a +1 unholy stabbing weapon of the piercing and slashing type, with a base damage of 3d6 and a threat range of 19-20/×2. On top of regular melee attacks, Ripgore may use his meat hook to perform a ranged attack to non-adjacent enemies within 30 feet of him.

Bile Wave (Ex): By exciting his highly active stomach, Ripgore can vomit a 30-foot line of highly corrosive bile as a standard action. Creatures caught within the stream are dealt 8d6 acid damage (Reflex DC 27 half, and must also make a DC 28 Fortitude save or become sickened for 1 minute. Creatures that fail this save by 10 points or more (on a roll of 16 or lower) become nauseated for 1 round as well as sickened for 1 minute. After using this ability, Ripgore must wait for 1d4+1 rounds to use it again.

Ripgore's stomach acid reacts violently with wood and mineral matter, creating a rising airborne vapour in its wake that painfully burns the lungs. Starting from 1 round after this ability is used and lasting for 1d4+1 rounds, any creature occupying one of the 5-foot squares the bile wave passed through takes 2d6 points of acid damage (Reflex DC 28 half), and must make yet another Fortitude save to prevent nausea and sickening as described above. Creatures that do not need to breathe may resist this effect.

The aftervapours from a bile wave can be dissipated with a large amount of water, typically enough to render the floor blank.

Maneuver-Like Abilities: Ripgore possesses several unique maneuver-like abilities. He may choose to expend a move action to recover an expended maneuver, but he cannot initiate a maneuver in the same turn as that maneuver is recovered. Save DCs, where applicable, are Strength-based.

Chain Swipe: As a standard action, Ripgore makes a melee attack roll with his meat hook against every enemy in a 15-foot cone. Creatures hit take its weapon damage in bludgeoning damage and are effectively bull rushed at a check modifier of +12. If Ripgore uses the Power Attack feat in combination with this maneuver, it gains the penalty to attack it took as a bonus to all bull rushing checks. Any creature so moved is blasted back 5 feet for every 5 points by which Ripgore's check result beats the defender's check result, and dealt an additional 1d6 points of damage for every 5 feet traveled. A creature moved by this ability must make a DC 25 Reflex save or fall prone.
Disembowel: As a standard action, Ripgore makes a devastating melee attack roll with his meat hook against a single enemy within range. The damage of this attack is multiplied by 1 plus the number of different status conditions currently active on the target, from among the following; blinded, dazed, stunned, nauseated and prone. This multiplication works the same as that of critical hits.
Gutrend: On a successful ranged attack with his meat hook against a target within 30 feet, Ripgore makes a Strength check, at a +4 size bonus, opposed to the target's Strength or Dexterity check. Ripgore may immediately pull the target into a square adjacent to him as a move action and follow up with an immediate attack from his bonesaw. If this attack hits, it deals double damage and also forces the target to make a DC 25 Fortitude save or be stunned for 2 rounds.
Reckless Dash: As a full-round action, Ripgore may charge in a straight line, automatically using the Overrun attack on any creature in its way at a +16 modifier. Creatures too large to be overrun are bull rushed instead. Creatures may choose to try and avoid Ripgore's charge, but must make a DC 25 Reflex save to do so. Ripgore's movement continues until an enemy beats his opposed overrun or bull rush check, until he meets a sufficiently solid obstacle or wall, until he reaches the end of his bull rush against a large opponent, or until it has traveled four times its movement speed (standardly 80 feet).

Spell-Like Abilities: At will—blindness/deafness (DC 18), create food and water, greater dispel magic; 3/day—fireball (DC 19), magic circle against good; 1/day—cloudkill (DC 21), fear (DC 20), poison (DC 20). Caster level 11th. Save DCs are Charisma-based.

Unholy Feast (Su): By working hard in his kitchen for 2 hours, Ripgore can produce the most fantastic of feasts... for demons and villains. This ability functions like the heroes' feast spell, except that it also makes all natural weapons and weapons wielded by any partaking creature count as evil-aligned and unholy for the duration of the effect.

Summon Demons (Sp): Once per day Ripgore can automatically summon 2d6 hell hounds, 1 Nessian warhound or 1 vrock. This ability is the equivalent of a 6th-level spell.

The Legacy Lives On (Ex): If Ripgore fails a saving throw against a spell or effect that would kill or destroy him outright, he instead takes damage as though he suffered a disintegrate spell as cast by a spellcaster with the appropriate caster level.

Throw Off the Disability (Ex): If Ripgore is targeted by a non-instantaneous effect or harmful status condition, he can recover far quicker from it. For the purpose of throwing off status conditions or control impairing effects such as being slowed, confused, stunned, deafened and the like, one round counts as two rounds. Regardless of its legacy bonus, a legacy monster is completely immune to any negative effect that only lasts one round.



Back to Main Page3.5e HomebrewMonsters

AlignmentChaotic evil +
AuthorSulacu +
Challenge Rating10 +
EnvironmentAn abbatoir or blood strewn kitchen +
Identifier3.5e Monster +
Level Adjustment+
Rated ByEiji-kun +
RatingRating Pending +
SizeLarge +
SubtypeChaotic +, Demon +, Evil +, Extraplanar + and Legacy +
TitleRipgore +
TypeOutsider +