Difference between revisions of "Talk:Hexagunner (3.5e Class)"

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(Added rating.)
 
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== Steady Aim ==
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== Ratings ==
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{{Rating |rater=The bluez in the dungeon
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|rating=favor
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|reason=Nice! A good gunslinger.
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}}== Steady Aim ==
  
 
How long does it last? --[[User:Ghostwheel|Ghostwheel]] 20:01, March 27, 2010 (UTC)
 
How long does it last? --[[User:Ghostwheel|Ghostwheel]] 20:01, March 27, 2010 (UTC)
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: I would interpret it as a full round action to make a single attack, which is sort of consistent with the [[Shotglass_Johnson_(3.5e_NPC)|example npc]], which uses a move action to add the damage but doesn't say for how long it lasts. [[User:Cedges|Cedges]] 02:24, 30 October 2011 (UTC)
  
 
== Hexgun ==
 
== Hexgun ==
  
 
What are the stat's (range, dmg, crit, cost, etc...) for this? --[[User:Franken Kesey|Franken Kesey]] 17:23, May 24, 2010 (UTC)
 
What are the stat's (range, dmg, crit, cost, etc...) for this? --[[User:Franken Kesey|Franken Kesey]] 17:23, May 24, 2010 (UTC)
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: It's probably supposed to be [http://www.dandwiki.com/wiki/Hexagun_(3.5e_Equipment) this]. d8, x3 crit, 50ft range increment, 400 gp (always masterwork), can fire twice as a single attack at -2, jams on a natural 1 (full round action to clear), pistol whip as an improvised light weapon that does 1d4 damage, reload as a standard action  [[User:Cedges|Cedges]] 02:24, 30 October 2011 (UTC)

Latest revision as of 16:21, 6 December 2020

Ratings[edit]

RatedFavor.png The bluez in the dungeon favors this article and rated it 4 of 4!
Nice! A good gunslinger.

Steady Aim

How long does it last? --Ghostwheel 20:01, March 27, 2010 (UTC)

I would interpret it as a full round action to make a single attack, which is sort of consistent with the example npc, which uses a move action to add the damage but doesn't say for how long it lasts. Cedges 02:24, 30 October 2011 (UTC)

Hexgun[edit]

What are the stat's (range, dmg, crit, cost, etc...) for this? --Franken Kesey 17:23, May 24, 2010 (UTC)

It's probably supposed to be this. d8, x3 crit, 50ft range increment, 400 gp (always masterwork), can fire twice as a single attack at -2, jams on a natural 1 (full round action to clear), pistol whip as an improvised light weapon that does 1d4 damage, reload as a standard action Cedges 02:24, 30 October 2011 (UTC)
FavoredThe bluez in the dungeon +