Difference between revisions of "Talk:Hexagunner (3.5e Class)"
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− | == Steady Aim == | + | == Ratings == |
+ | {{Rating |rater=The bluez in the dungeon | ||
+ | |rating=favor | ||
+ | |reason=Nice! A good gunslinger. | ||
+ | }}== Steady Aim == | ||
How long does it last? --[[User:Ghostwheel|Ghostwheel]] 20:01, March 27, 2010 (UTC) | How long does it last? --[[User:Ghostwheel|Ghostwheel]] 20:01, March 27, 2010 (UTC) | ||
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+ | : I would interpret it as a full round action to make a single attack, which is sort of consistent with the [[Shotglass_Johnson_(3.5e_NPC)|example npc]], which uses a move action to add the damage but doesn't say for how long it lasts. [[User:Cedges|Cedges]] 02:24, 30 October 2011 (UTC) | ||
== Hexgun == | == Hexgun == | ||
What are the stat's (range, dmg, crit, cost, etc...) for this? --[[User:Franken Kesey|Franken Kesey]] 17:23, May 24, 2010 (UTC) | What are the stat's (range, dmg, crit, cost, etc...) for this? --[[User:Franken Kesey|Franken Kesey]] 17:23, May 24, 2010 (UTC) | ||
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+ | : It's probably supposed to be [http://www.dandwiki.com/wiki/Hexagun_(3.5e_Equipment) this]. d8, x3 crit, 50ft range increment, 400 gp (always masterwork), can fire twice as a single attack at -2, jams on a natural 1 (full round action to clear), pistol whip as an improvised light weapon that does 1d4 damage, reload as a standard action [[User:Cedges|Cedges]] 02:24, 30 October 2011 (UTC) |
Latest revision as of 16:21, 6 December 2020
Ratings[edit]
The bluez in the dungeon favors this article and rated it 4 of 4! | |
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Nice! A good gunslinger. |
Steady Aim
How long does it last? --Ghostwheel 20:01, March 27, 2010 (UTC)
- I would interpret it as a full round action to make a single attack, which is sort of consistent with the example npc, which uses a move action to add the damage but doesn't say for how long it lasts. Cedges 02:24, 30 October 2011 (UTC)
Hexgun[edit]
What are the stat's (range, dmg, crit, cost, etc...) for this? --Franken Kesey 17:23, May 24, 2010 (UTC)
- It's probably supposed to be this. d8, x3 crit, 50ft range increment, 400 gp (always masterwork), can fire twice as a single attack at -2, jams on a natural 1 (full round action to clear), pistol whip as an improvised light weapon that does 1d4 damage, reload as a standard action Cedges 02:24, 30 October 2011 (UTC)