Difference between revisions of "Snake Arm (3.5e Feat)"

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(Created page with "{{author |author_name=Leziad |date_created=18th February 2021 |status=Complete |balance=Very High}} {{3.5e Feat |name=Snake Arm |types=Vile |summary=You have a snake arm whic...")
 
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|prereqs=[[Dark Brand (3.5e Feat)|Dark Brand]] or Willing Deformity<sup>EE</sup>
 
|prereqs=[[Dark Brand (3.5e Feat)|Dark Brand]] or Willing Deformity<sup>EE</sup>
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=Through an hideous graft or a forbidden occult ritual, you fused a [[SRD:Fiendish Snake, Small Viper|Fiendish Small Viper]] with one of your arm. As a move action you may retract or manifest the viper, still attached to your arm. While manifested you gain a viper bite [[Feral Strike (3.5e Variant Rule)|feral strike]] dealing 1d4 piercing damages, having reach and being to threaten adjacent opponents and delivering the poison of a [[SRD:Fiendish Snake, Small Viper|Fiendish Small Viper]]. The DC of the poison is 10 +half your hit dice + your [[Constitution]] modifier.
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|benefit=Through an hideous graft or a forbidden occult ritual, you fused a [[SRD:Fiendish Snake, Small Viper|Fiendish Small Viper]] with one of your arm. As a move action you may retract or manifest the viper, still attached to your arm. While manifested you gain a viper bite one-handed [[Feral Strike (3.5e Variant Rule)|feral strike]] dealing 1d4 piercing damages, having reach and being to threaten adjacent opponents and delivering the poison of a [[SRD:Fiendish Snake, Small Viper|Fiendish Small Viper]]. The DC of the poison is 10 +half your hit dice + your [[Constitution]] modifier.
  
 
If you die, the [[SRD:Fiendish Snake, Small Viper|Fiendish Small Viper]] is freed and attack the creature that attacked you last or flee if it unable to determine which did or if it successfully slays it. The viper may be used as your body for the purpose of [[SRD:Resurrection|''resurrection'']] spells. If you are raised from the dead without the viper, you must wait 1 week before being able to use it as you 'regrow' it.
 
If you die, the [[SRD:Fiendish Snake, Small Viper|Fiendish Small Viper]] is freed and attack the creature that attacked you last or flee if it unable to determine which did or if it successfully slays it. The viper may be used as your body for the purpose of [[SRD:Resurrection|''resurrection'']] spells. If you are raised from the dead without the viper, you must wait 1 week before being able to use it as you 'regrow' it.

Revision as of 01:16, 19 February 2021

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Author: Leziad (talk)
Date Created: 18th February 2021
Status: Complete
Editing: Clarity edits only please
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Snake Arm [Vile] Prerequisites: Dark Brand or Willing DeformityEEBenefit: Through an hideous graft or a forbidden occult ritual, you fused a Fiendish Small Viper with one of your arm. As a move action you may retract or manifest the viper, still attached to your arm. While manifested you gain a viper bite one-handed feral strike dealing 1d4 piercing damages, having reach and being to threaten adjacent opponents and delivering the poison of a Fiendish Small Viper. The DC of the poison is 10 +half your hit dice + your Constitution modifier.

If you die, the Fiendish Small Viper is freed and attack the creature that attacked you last or flee if it unable to determine which did or if it successfully slays it. The viper may be used as your body for the purpose of resurrection spells. If you are raised from the dead without the viper, you must wait 1 week before being able to use it as you 'regrow' it. Special: If you used Willing DeformityEE to qualify for this feat it counts as a [Deformity] feat.



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Leziad's Homebrew (4525 Articles)
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Facts about "Snake Arm (3.5e Feat)"
Article BalanceVery High +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteDark Brand or Willing DeformityEE +
RatingUndiscussed +
SummaryYou have a snake arm which you can used to attack and poison your foes. +
TitleSnake Arm +
TypeVile +