Difference between revisions of "Brutal Westler (3.5e Feat)"

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{{author
|author_name=<!-- Makenshy -->
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|author_name=Makenshy
|date_created=<!-- 05/08/20 -->
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|date_created=05/08/20
|status=<!-- From Talking20 on youtube -->
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|status=From Talking20 on youtube
|balance=<!--  High -->
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|balance=Wizard
|isnotuser=I'm not a user<!-- If you have a username for this wiki, delete this parameter. -->
 
 
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{{3.5e Feat
 
{{3.5e Feat
|name=<!-- Brutal Westler -->
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|name=Brutal Westler
|types=<!-- Metamaneuver, Combat -->
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|types=Metamaneuver
|summary=<!-- What left if weapons don't work? Use raw Strength ...!  -->
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|summary=''What's left if weapons don't work? Use raw Strength.''
|prereqs=<!-- Strenght 18+, Power attack, Base Attack Bonus +6 -->
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|prereqs=Strength 18+, Power attack, Base Attack Bonus +6
|fluff=<!--  -->
 
 
|benefit= With this feat you gain the following maneuvers:
 
|benefit= With this feat you gain the following maneuvers:
  
-'''Shoulder Spear''': If you move at least 10 feet in straight line before your grapple check, you may attempt to knock an opponent as part of your grapple check.
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* '''Shoulder Spear''': If you move at least 10 feet in straight line before your grapple check, you may attempt to knock an opponent down as part of your grapple check. If your grapple check exceeds your opponent's check by 5 or more, the creature is stunned for one round.
If your grapple check exceeds your opponent's check by 5 or more it gain the restrained condition for one round.
 
  
-'''Head Smas'''h: You may use an attack to try and stun a creature grappled by you. To do so, make another grapple check, if you succeed the target a fortitude check equal
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* '''Head Smash''': You may use an attack to stun a grappled creature,DC equal to 8 + base attack bonus + strength modifier. The creature gain +4 on his fortitude check for each size category larger than you. If the grappled creature succeed they gains +4 on grapple check against you for the rest of the encounter.<br>(Cannot be used on monsters who are immune to critical hits, like undead, plants, ooze and construct)
to 8+ your base attack bonus + strength modifier or be stunned for one round. In another ways you can kill the grappled creature, to do so you must succeed a third
 
grapple check equal to 15 + your base attack bonus + your strength modifier, you must stay 2 full rounds with the creature for the kill  , a success fortitude check with the same DC from the grappled creature inflict 6d6 damage, the creature gain +4 on his fortitude check for each size category larger than you and no bonus if you have the same size. If the grappled  
 
creature succeed they gains +4 on grapple check against you for the rest of the encounter. (Cannot be use on monsters who are immune to critical hits, like undead, plants, ooze and construst)
 
  
-'''Wrist Grab''': Whenever you attempt a grapple check a creature with humanoïd forelimb, as a bonus action you may attempt to lock their arms with your brute strength as part
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* '''Wrist Grab''': Whenever you attempt a grapple check on a creature with humanoid forelimb, as a swift action you may attempt to lock their arms with your brute strength as part of your grapple check. If successful, your target may not take attacks with their arm(s), including the use of weapons they may holding, or natural attacks like claws as long as they are grappled. You may attempt to grab one or two forelimb when you use this feature. If you are attempting to restrain two forelimb, your target has a +4 on their contested check. Plus they gains +4 on each size larger than you.
of your grapple check. If successful, your target may not take attacks with their arm(s), including the use of weapons they may holding, or natural attacks like claws  
 
as long as they are grappled. You may attempt to grab one or two forelimb when you use this feature. If you are attempting to restrain two forelimb, your target has a +4
 
on their contested check. Plus they gains +4 on each size category larger than you.
 
  
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|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
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Latest revision as of 04:42, 30 July 2021

Homebrew.png
Author: Makenshy (talk)
Date Created: 05/08/20
Status: From Talking20 on youtube
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUnrated.png
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Brutal Westler [Metamaneuver] Prerequisites: Strength 18+, Power attack, Base Attack Bonus +6Benefit: With this feat you gain the following maneuvers:

  • Shoulder Spear: If you move at least 10 feet in straight line before your grapple check, you may attempt to knock an opponent down as part of your grapple check. If your grapple check exceeds your opponent's check by 5 or more, the creature is stunned for one round.
  • Head Smash: You may use an attack to stun a grappled creature,DC equal to 8 + base attack bonus + strength modifier. The creature gain +4 on his fortitude check for each size category larger than you. If the grappled creature succeed they gains +4 on grapple check against you for the rest of the encounter.
    (Cannot be used on monsters who are immune to critical hits, like undead, plants, ooze and construct)
  • Wrist Grab: Whenever you attempt a grapple check on a creature with humanoid forelimb, as a swift action you may attempt to lock their arms with your brute strength as part of your grapple check. If successful, your target may not take attacks with their arm(s), including the use of weapons they may holding, or natural attacks like claws as long as they are grappled. You may attempt to grab one or two forelimb when you use this feature. If you are attempting to restrain two forelimb, your target has a +4 on their contested check. Plus they gains +4 on each size larger than you.




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Article BalanceVery High +
AuthorMakenshy +
Identifier3.5e Feat +
PrerequisiteStrength 18+ +, Power attack + and Base Attack Bonus +6 +
RatingUnrated +
SummaryWhat's left if weapons don't work? Use raw Strength. +
TitleBrutal Westler +
TypeMetamaneuver +