Difference between revisions of "Pocket Conjuration (3.5e Spell)"

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|summary=Conjure a single ordinary object or animal at the drop of a hat.
 
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Revision as of 01:40, 26 November 2022

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Author: ErikOfWiki (talk)
Date Created: Nov 25, 2022
Status: Complete
Editing: Clarity edits only please
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Pocket Conjuration
Conjuration (Creation)
Level: Bard 1, Sorcerer/Wizard 1
Components: V, S
Casting time: 1 standard action
Range: Touch
Effect: One mundane item or animal.
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No

Now watch me pull a rabbit out of this hat!

The caster produces with a flourish, as though through sleight of hand, an object that they can hold in their hand. Often the spellcaster may produce an item seemingly from their pocket, sleeve, or hat, but it can just as easily come from behind their hand.

The object is of regular quality, and size is only limited by the what the spellcaster can hold in one hand. A particularly large caster such as an ogre could conjure something like a cart using this spell. The item cannot exceed a value of 10 gp per caster level nor can it be a specific item such as a key to a particular lock or an invitation to an event. If an animal is conjured is it perfectly docile and cannot attack in any way; it is never allowed an attack roll. If damaged then it will dissipate.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceLow +
AuthorErikOfWiki +
ComponentV + and S +
Identifier3.5e Spell +
LevelBard 1 + and Sorcerer/Wizard 1 +
RangeTouch +
RatingUndiscussed +
SchoolConjuration +
SubschoolCreation +
SummaryConjure a single ordinary object or animal at the drop of a hat. +
TitlePocket Conjuration +