Difference between revisions of "SRD:Colossal Monstrous Scorpion"

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=COLOSSAL MONSTROUS SCORPION=
 
=COLOSSAL MONSTROUS SCORPION=
  
{{Creature Table
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{{3.5e Monster Classic
| style=
+
|style=
| creature=Monstrous Scor[[SRD:Creatures|pion]], Colossal
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|monster=Monstrous Scorpion, Colossal
| size=Colossal | type=[[SRD:Vermin Type|Vermin]]
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|size=Colossal |type=Vermin
| hd=40d8+120  | hp=300  
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|hd=40d8+120  |hp=300  
| init=–1
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|init=–1
| speed=50 ft. (10 squares)
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|speed=50 ft. (10 squares)
| ac=26 (–8 size, –1 [[SRD:Dexterity|Dex]], +25 natural)  | touch=1 | flat=26
+
|ac=26 (–8 size, –1 [[SRD:Dexterity|Dex]], +25 natural)  |touch=1 |flat=26
| bab=+30 | grapple=+58
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|bab=+30 |grapple=+58
| at=Claw +34 melee (2d8+12)
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|at=Claw +34 melee (2d8+12)
| full_at=2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus [[SRD:Poison|poison]])
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|full_at=2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus [[SRD:Poison|poison]])
| space=40 ft. | reach=30 ft.
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|space=40 ft. |reach=30 ft.
| sa=[[SRD:Constrict|Constrict]] 2d8+12, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]]
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|sa=[[SRD:Constrict|Constrict]] 2d8+12, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]]
| sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]]
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|sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]]
| fort=+25 | ref=+12 | will=+13
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|fort=+25 |ref=+12 |will=+13
| str=35 | dex=8 | con=16 | int=| wis=10 | cha=2
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|str=35 |dex=8 |con=16 |int=|wis=10 |cha=2
| skills=[[SRD:Climb Skill|Climb]] +16, [[SRD:Hide Skill|Hide]] –12, [[SRD:Spot Skill|Spot]] +4
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|skills=[[SRD:Climb Skill|Climb]] +16, [[SRD:Hide Skill|Hide]] –12, [[SRD:Spot Skill|Spot]] +4
| feats=—
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|feats=—
| env=Warm deserts
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|env=Warm deserts
| org=Solitary
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|org=Solitary
| cr=12
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|cr=12
| align=Always neutral
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|align=Always neutral
| treas=1/10 coins; 50% goods; 50% items
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|treas=1/10 coins; 50% goods; 50% items
| adv=41–60 [[SRD:Hit Dice|HD]] (Colossal)
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|adv=41–60 [[SRD:Hit Dice|HD]] (Colossal)
| la=—
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|la=—
 
}}
 
}}
Monstrous scor[[SRD:Creatures|pion]]s are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey.
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Monstrous scorpions are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey.
  
'''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] deals automatic claw damage on a successful [[SRD:Grapple|grapple check]].
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'''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A monstrous scorpion deals automatic claw damage on a successful [[SRD:Grapple|grapple check]].
  
'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a monstrous scor[[SRD:Creatures|pion]] must hit with a claw attack. A monstrous scor[[SRD:Creatures|pion]] can use either its [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Grapple|grapple check]]s, whichever is better.
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'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Grapple|grapple check]]s, whichever is better.
  
'''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] has a [[SRD:Poison|poison]]ous sting. The details vary by the scor[[SRD:Creatures|pion]]’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]- based. The indicated damage is initial and secondary damage.
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'''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scorpion has a [[SRD:Poison|poisonous]] sting. The details vary by the scorpion’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based. The indicated damage is initial and secondary damage.
  
{|       class="d20"
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{|     class="zebra d20"
 
|-
 
|-
 
! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage'''
 
! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage'''
 
|-
 
|-
| Colossal|| 33|| 1d10 [[SRD:Constitution|Con]]
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|Colossal||33||1d10 [[SRD:Constitution|Con]]
 
|}
 
|}
  
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous scor[[SRD:Creatures|pion]] has a +4 racial bonus on [[SRD:Climb Skill|Climb]], [[SRD:Hide Skill|Hide]], and [[SRD:Spot Skill|Spot]] checks.
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous scorpion has a +4 racial bonus on [[SRD:Climb Skill|Climb]], [[SRD:Hide Skill|Hide]], and [[SRD:Spot Skill|Spot]] checks.
  
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Scor[[SRD:Creatures|pion]] Scor[[SRD:Creatures|pion]]]
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Scorpion Scorpion]
  
{{SRD Creature Footer}}
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[[Category:CR12|{{BASEPAGENAME}}]]
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----
[[Category:Colossal Size|{{BASEPAGENAME}}]]
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{{SRD Creature Breadcrumb}}
[[Category:Desert Terrain|{{BASEPAGENAME}}]]
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
[[Category:Vermin Type|{{BASEPAGENAME}}]]
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[[Category:SRD]]
[[Category:Nonaligned|{{BASEPAGENAME}}]]
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[[Category:OGL]]
[[Category:Warm Climate|{{BASEPAGENAME}}]]
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[[Category:Monster]]
[[Category:LA-|{{BASEPAGENAME}}]]
 

Latest revision as of 20:44, 5 August 2012

This material is published under the OGL

COLOSSAL MONSTROUS SCORPION[edit]

Monstrous Scorpion, Colossal
Size/Type: Colossal Vermin
Hit Dice: 40d8+120 (300 hp)
Initiative: –1
Speed: 50 ft. (10 squares)
Armor Class: 26 (–8 size, –1 Dex, +25 natural), touch 1, flat-footed 26
Base Attack/Grapple: +30/+58
Attack: Claw +34 melee (2d8+12)
Full Attack: 2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus poison)
Space/Reach: 40 ft./30 ft.
Special Attacks: Constrict 2d8+12, improved grab, poison
Special Qualities: Darkvision 60 ft., tremorsense 60 ft., vermin traits
Saves: Fort +25, Ref +12, Will +13
Abilities: Str 35, Dex 8, Con 16, Int , Wis 10, Cha 2
Skills: Climb +16, Hide –12, Spot +4
Feats:
Environment: Warm deserts
Organization: Solitary
Challenge Rating: 12
Treasure: 1/10 coins; 50% goods; 50% items
Alignment: Always neutral
Advancement: 41–60 HD (Colossal)
Level Adjustment:

Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.

Constrict (Ex): A monstrous scorpion deals automatic claw damage on a successful grapple check.

Improved Grab (Ex): To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.

Poison (Ex): A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Constitution-based. The indicated damage is initial and secondary damage.

Size Fort DC Damage
Colossal 33 1d10 Con

Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.

See Wikipedia Entry: Scorpion



Back to Main PageSystem Reference DocumentCreatures

AlignmentAlways neutral +
Challenge Rating12 +
EnvironmentWarm deserts +
Level Adjustment+
SizeColossal +
TitleColossal Monstrous Scorpion +
TypeVermin +