Difference between revisions of "Magic Option (3.5e Spell)"

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Latest revision as of 00:00, 19 April 2019

Homebrew.png
Author: Ganteka Future (talk)
Date Created: 28 March 2013
Status: Tentative Completion
Editing: Clarity edits only please
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Magic Option
Evocation [Force]
Level: Ki Master 2, Sorcerer/Wizard 2
Components: V, S
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Personal
Duration: 1 round/level
Saving Throw: None
Spell Resistance: Yes

With a trio of floating orbs around the cloaked figure, he began a flurry of daggers, and for each slice of a blade, the orbs followed suit with a magic missile from each.

When cast, this spell generates a small magical ball of force, the titular magic option, that follows you around within your space. This magic option fires out a single magic missile when you make an attack action (including each attack made during a full attack action). This magic missile strikes your intended target unerringly, even if your attack is a miss. The missiles only activate if the target is within medium range.

You gain one additional magic option at every five caster levels for a total of two at 5th, three at 10th and the maximum of four at 15th level and higher.

Magic options intercept incoming magic missiles, though in doing so, they "wink out" for 1 round (which still counts against the spell's total duration).



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsKi Master
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceHigh +
AuthorGanteka Future +
ComponentV + and S +
DescriptorForce +
Identifier3.5e Spell +
LevelKi Master 2 + and Sorcerer/Wizard 2 +
RangeOther +
Rated ByEiji-kun +
RatingRating Pending +
SchoolEvocation +
SummaryAn orbiting magical sphere that generates magic missiles when you attack. +
TitleMagic Option +