Difference between revisions of "Scorching Invoker (3.5e Feat)"

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(Why do I misspell September so much?)
 
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|types=
 
|types=
 
|summary=Your fire attack cause creature to become more vulnerable to fire.
 
|summary=Your fire attack cause creature to become more vulnerable to fire.
|prereqs=<!-- All prerequisites, including feats -->
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|prereqs=
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=Any fire damage you deal increase by 3 point or by an additional 1 point per dice of fire damage, additionally every time you deal fire damage to a creature it take [[Damage Susceptibility (3.5e Creature Ability)|DS]] 2/Fire which stack with itself, up to a maximum of 50% extra damage on any single effect.
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|benefit=Any fire damage you deal increase an additional 1 point per dice of fire damage, this only applies once per attack or effect. Whenever you deal deal 10 or more fire damage to a creature it suffer [[Damage Susceptibility (3.5e Creature Ability)|DS]] 2/Fire and you reduce any amount of fast healing or regeneration it receive by half. The [[Damage Susceptibility (3.5e Creature Ability)|Damage Susceptibility]] is cumulative with itself but cannot increase fire damage dealt to a creature by more than 50% of the original fire damage dealt.
  
The [[Damage Susceptibility (3.5e Creature Ability)|Damage Susceptibility]] heal at the rate of  1 at the start of each of the creature's turn. Whenever a creature with this damage susceptibility is damage by fire it take a minimum amount of fire damage equal to the damage susceptibility, bypassing any immunities or resistance it may have.
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The [[Damage Susceptibility (3.5e Creature Ability)|Damage Susceptibility]] heal at the rate of 1 per minute or whenever or fully if it creature is healed back to full hit points. Once the [[Damage Susceptibility (3.5e Creature Ability)|Damage Susceptibility]] is reduced to 0 the creature fast healing and regeneration return to normal.
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|normal=
 
|normal=

Latest revision as of 21:24, 29 September 2017

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Author: Leziad (talk)
Date Created: 19th September 2016
Status: Finished
Editing: Clarity edits only please
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Scorching Invoker [General] Benefit: Any fire damage you deal increase an additional 1 point per dice of fire damage, this only applies once per attack or effect. Whenever you deal deal 10 or more fire damage to a creature it suffer DS 2/Fire and you reduce any amount of fast healing or regeneration it receive by half. The Damage Susceptibility is cumulative with itself but cannot increase fire damage dealt to a creature by more than 50% of the original fire damage dealt.

The Damage Susceptibility heal at the rate of 1 per minute or whenever or fully if it creature is healed back to full hit points. Once the Damage Susceptibility is reduced to 0 the creature fast healing and regeneration return to normal.



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Leziad's Homebrew (4508 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SummaryYour fire attack cause creature to become more vulnerable to fire. +
TitleScorching Invoker +
TypeGeneral +