Difference between revisions of "SRD:Yeth Hound"
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=YETH HOUND= | =YETH HOUND= | ||
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− | |size=Medium |type= | + | |size=Medium |type=Outsider |subtypes=Extraplanar, Evil |
|hd=3d8+6 |hp=19 | |hd=3d8+6 |hp=19 | ||
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Yeth hounds cannot speak, but understand Infernal. | Yeth hounds cannot speak, but understand Infernal. | ||
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Yeth hounds hunt only at night. They [[SRD:Fear|fear]] the sun and never venture out in daylight, even if their lives depend on it. | Yeth hounds hunt only at night. They [[SRD:Fear|fear]] the sun and never venture out in daylight, even if their lives depend on it. | ||
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' *A yeth hound has a +4 racial bonus on [[SRD:Survival Skill|Survival]] checks when tracking by [[SRD:Scent|scent]]. | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' *A yeth hound has a +4 racial bonus on [[SRD:Survival Skill|Survival]] checks when tracking by [[SRD:Scent|scent]]. | ||
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[[Category:Cohort|{{BASEPAGENAME}}]] | [[Category:Cohort|{{BASEPAGENAME}}]] | ||
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Latest revision as of 18:20, 3 March 2014
This material is published under the OGL |
YETH HOUND[edit]
Size/Type: | Medium Outsider (Extraplanar, Evil) |
---|---|
Hit Dice: | 3d8+6 (19 hp) |
Initiative: | +6 |
Speed: | 40 ft. (8 squares), fly 60 ft. (good) |
Armor Class: | 20 (+2 Dex, +8 natural), touch 12, flat-footed 18 |
Base Attack/Grapple: | +3/+6 |
Attack: | Bite +6 melee (1d8+4) |
Full Attack: | Bite +6 melee (1d8+4) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Bay, trip |
Special Qualities: | Damage reduction 10/silver, darkvision 60 ft., flight, scent |
Saves: | Fort +5, Ref +5, Will +5 |
Abilities: | Str 17, Dex 15, Con 15, Int 6, Wis 14, Cha 10 |
Skills: | Listen +11, Spot +11, Search +7, Survival +11 (+13 following tracks)* |
Feats: | Improved Initiative, Track |
Environment: | An evil-aligned plane |
Organization: | Solitary, pair, or pack (6–11) |
Challenge Rating: | 3 |
Treasure: | None |
Alignment: | Always neutral evil |
Advancement: | 4–6 HD (Medium); 7–9 HD (Large) |
Level Adjustment: | +3 (cohort) |
A yeth hound stands 5 feet tall at the shoulder and weighs about 400 pounds.
Yeth hounds cannot speak, but understand Infernal.
Combat[edit]
Yeth hounds hunt only at night. They fear the sun and never venture out in daylight, even if their lives depend on it.
A yeth hound’s natural weapons, as well as any weapons it wields, are treated as evil-aligned for the purpose of overcoming damage reduction.
Bay (Su): When a yeth hound howls or barks, all creatures except other evil outsiders within a 300-foot spread must succeed on a DC 11 Will save or become panicked for 2d4 rounds. This is a sonic mind-affecting fear effect. Whether or not the save is successful, an affected creature is immune to the same hound’s bay for 24 hours. The save DC is Charisma-based.
Trip (Ex): A yeth hound that hits with its bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the yeth hound.
Flight (Su): A yeth hound can cease or resume flight as a free action.
Skills: *A yeth hound has a +4 racial bonus on Survival checks when tracking by scent.
Back to Main Page → System Reference Document → Creatures
Alignment | Always neutral evil + |
Challenge Rating | 3 + |
Environment | An evil-aligned plane + |
Level Adjustment | +3 (cohort) + |
Size | Medium + |
Subtype | Extraplanar + and Evil + |
Title | Yeth Hound + |
Type | Outsider + |