Difference between revisions of "User talk:Ghostwheel/Saga"
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− | Could you explain the armor temp Hp mechanic? | + | Could you explain the armor temp Hp mechanic? {{unsigned|173.242.124.71}} |
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+ | : You lose the listed amount from AC and twice to Reflex, and get temporary HP that refreshes each fight. Usually you take a 10% hit to AC and 20% hit to Reflex and gain 20% health overall. It's mostly for high-level games where damage is the primary thing that will kill you, rather than cheap spells and effects that just make you die straight up. --[[User:Ghostwheel|Ghostwheel]] 18:42, 15 September 2012 (UTC) |
Revision as of 18:42, 15 September 2012
Could you explain the armor temp Hp mechanic? —Preceding unsigned comment added by 173.242.124.71 (talk • contribs) at
- You lose the listed amount from AC and twice to Reflex, and get temporary HP that refreshes each fight. Usually you take a 10% hit to AC and 20% hit to Reflex and gain 20% health overall. It's mostly for high-level games where damage is the primary thing that will kill you, rather than cheap spells and effects that just make you die straight up. --Ghostwheel 18:42, 15 September 2012 (UTC)