Difference between revisions of "SRD:Mule"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (Text replace - "==COMBAT==" to "==Combat==")
m (Text replace - "{{BASEPAGENAME}}" to "")
Line 44: Line 44:
 
[[Category:OGL]]
 
[[Category:OGL]]
 
[[Category:Monster]]
 
[[Category:Monster]]
[[Category:Nonaligned|{{BASEPAGENAME}}]]
+
 
 
[[Category:Warm Climate|{{BASEPAGENAME}}]]
 
[[Category:Warm Climate|{{BASEPAGENAME}}]]
 
[[Category:Mount|{{BASEPAGENAME}}]]
 
[[Category:Mount|{{BASEPAGENAME}}]]
 
[[Category:Equipment|{{BASEPAGENAME}}]]
 
[[Category:Equipment|{{BASEPAGENAME}}]]

Revision as of 06:39, 23 February 2011

This material is published under the OGL

MULE

Size/Type: Large Animal
Hit Dice: 3d8+9 (22 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12
Base Attack/Grapple: +2/+9
Attack: Hoof +4 melee (1d4+3)
Full Attack: 2 hooves +4 melee (1d4+3)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +1
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 11, Cha 6
Skills: Listen +6, Spot +6
Feats: Alertness, Endurance
Environment: Warm plains
Organization: Domesticated
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:

Mules are sterile crossbreeds of donkeys and horses. A mule is similar to a light horse, but slightly stronger and more agile.

Combat

A mule’s powerful kick can be dangerous.

Carrying Capacity: A light load for a mule is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A mule can drag 3,450 pounds.

Skills: Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling.

See Wikipedia Entry: Mule



Back to Main PageSystem Reference DocumentCreatures