Difference between revisions of "Scrambling Tactics (4e Power)"

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(Created page with "{{Author |author_name=Armond |date_created=~~~~~ |status=Preliminary }} <onlyinclude>{{4e Power |name=Scrambling Tactics |class=Dervish |owner=Base Class |type=Attack |level=...")
 
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|level=7
 
|level=7
 
|usage=Encounter
 
|usage=Encounter
|flavor=Your strike lands true, buying you and your allies a moment to change their positioning.
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|flavor=Your strike lands true, buying you a moment to change your positioning.
 
|keywords=Martial, Weapon
 
|keywords=Martial, Weapon
 
|actiontype=Standard Action
 
|actiontype=Standard Action
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|requirement=You must be wielding two melee weapons.
 
|range=Melee
 
|range=Melee
 
|rangemod=weapon
 
|rangemod=weapon
 
|target=One creature
 
|target=One creature
 
|attack=Strength
 
|attack=Strength
|defense=AC
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|defense=AC (main weapon)
|hit=2[W] + Strength modifier damage, and you shift two squares.<br>'''Scorpion Form:''' Instead of shifting, you may choose to gain a bonus to AC and Reflex equal to half your Dexterity modifier against melee attacks until the end of your next turn.<br>'''Shifting Dune Form:''' Each ally that can see you can shift one square.
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|hit=2[W] + Strength modifier damage, and you shift two squares.<br>'''Scorpion Form:''' Instead of shifting, you may choose to gain a bonus to AC and Reflex equal to your Dexterity modifier against melee attacks until the end of your next turn.<br>'''Shifting Dune Form:''' Each ally that can see you can shift two squares. Until the end of your next turn, you and those allies gain a +1 bonus to attack rolls against targets against whom they have combat advantage.<br>'''Sandstorm Form:''' You may spend a healing surge to make a secondary attack.
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|secondarytarget=One creature
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|secondaryattack=Strength
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|secondarydefense=AC (off-hand weapon)
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|secondaryhit=1[W] + Strength modifier, and you can shift one square.
 
}}</onlyinclude>
 
}}</onlyinclude>
  

Revision as of 07:01, 12 April 2012

Homebrew.png
Author: Armond (talk)
Date Created: 01:58, 12 April 2012 (UTC)
Status: Preliminary
Editing: Clarity edits only please
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Scrambling Tactics
Dervish Attack 7
Your strike lands true, buying you a moment to change your positioning.
Encounter ✦ Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding two melee weapons.
Primary Target: One creature
Attack: Strength vs. AC (main weapon)
Hit: 2[W] + Strength modifier damage, and you shift two squares.
Scorpion Form: Instead of shifting, you may choose to gain a bonus to AC and Reflex equal to your Dexterity modifier against melee attacks until the end of your next turn.
Shifting Dune Form: Each ally that can see you can shift two squares. Until the end of your next turn, you and those allies gain a +1 bonus to attack rolls against targets against whom they have combat advantage.
Sandstorm Form: You may spend a healing surge to make a secondary attack.
Secondary Target: One creature
Secondary Attack: Strength vs. AC (off-hand weapon)
Hit: 1[W] + Strength modifier, and you can shift one square.



Back to Main Page4e Homebrew4e PowersDervish Powers

Action TypeStandard Action +
AuthorArmond +
Identifier4e Power +
KeywordMartial + and Weapon +
Level7 +
RangeMeleeweapon +
RatingUndiscussed +
TitleScrambling Tactics +
TypeDervish Attack Power +
UsageEncounter +