Difference between revisions of "Talk:Black Rain (3.5e Martial Discipline)"

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m (Deadeye Sniper Gaze)
(Added rating.)
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== Other Weapons ==
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== Ratings ==
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{{Rating |rater=Kyubii
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|rating=neutral
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|reason=Only the most gluttonous for punishment GMs would ever allow their players to take the maneuvers.
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This definitely goes into my top 5 for Mary Sue creation kits.
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}}== Other Weapons ==
  
 
Would you think this is appropriate to use for ''any'' ranged combatant? For example, bowman or crossbowman? Ignoring the flavor for a moment, do you feel it would still be mechanically balanced for other ranged types? --[[User:Reddir|Be well]] 04:20, April 3, 2010 (UTC)
 
Would you think this is appropriate to use for ''any'' ranged combatant? For example, bowman or crossbowman? Ignoring the flavor for a moment, do you feel it would still be mechanically balanced for other ranged types? --[[User:Reddir|Be well]] 04:20, April 3, 2010 (UTC)

Revision as of 02:42, 6 April 2015

Ratings

RatedNeutral.png Kyubii is neutral on this article and rated it 2 of 4.
Only the most gluttonous for punishment GMs would ever allow their players to take the maneuvers.

This definitely goes into my top 5 for Mary Sue creation kits.

Other Weapons

Would you think this is appropriate to use for any ranged combatant? For example, bowman or crossbowman? Ignoring the flavor for a moment, do you feel it would still be mechanically balanced for other ranged types? --Be well 04:20, April 3, 2010 (UTC)

Maneuvers that do straight damage get a little better, maneuvers that let you do things like reload get a little worse, but the change is negligible and if a discipline is balanced for any weapon of a given reach (putting all ranged weapons here into the same reach - weapons that have short range and thus benefit from Black Rain's line-attack strikes and such are usually weak weapons anyway), it should balanced for every weapon of the same reach. - Viatos 04:24, April 16, 2010 (UTC)
Good to hear. I've been looking for Disciplines that ranged characters can use and this is one of the few I've found. Given that it was made for firearms, with which I have no D20 experience, I wasn't sure if it could be applied to regular ranged weapons. Thanks for clearing that up :) --Be well 19:49, April 17, 2010 (UTC)

Balance

Why is this fighter-level? Seems more rogue-level to me. --Ghostwheel 03:20, April 7, 2010 (UTC)

Anyone disagree with changing this to rogue-level? --Ghostwheel 00:43, April 16, 2010 (UTC)
It looks rogue to me. That, and it is awesome. --Andrew Arnott (talk, email) 00:47, April 16, 2010 (UTC)

Deadeye Sniper Gaze

Deadeye Sniper Gaze: Stance — Ignore range and concealment penalties, deal extra damage on critical hits with firearms.

This is the description for the stance but the actual page for it mentions nothing about getting extra damage from critical hits. So what is the deal? Is it supposed to give extra damage or not? 78.84.202.95 09:53, 25 August 2011 (UTC)

I'm not sure what the author intended, but the GitP copy has the same exact text. I changed the summary, since text trumps summary. --Havvy 09:58, 25 August 2011 (UTC)