Shoop da Whoop (3.5e Feat)
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Shoop da Whoop [Monstrous] Prerequisites: A breath weapon with an area of effect cone.Benefit: You have the option to focus your breath weapon's cone into a line effect 5 feet wide and twice the distance of your breath's cone.
Example: If you have a 30 foot cone of cold breath weapon, you may opt to instead attack with a 60 foot line of cold. Damage dealt and any saving throw are unaffected by this change.
Special: If your breath weapon is already capable of a line, you still gain the Charge Breath Weapon option.
Charge Breath Weapon: By spending a standard action to charge your breath weapon, you can deal extra damage of the same type as your breath weapon as if it had been metamagically empowered. As you charge your breath weapon, you must take a free action to shout the words "I'MA CHARGIN' MAH LASER!" if you are capable of speech. Before you use your breath weapon, you must then take a free action to shout "I'MA FIRIN' MAH LASER!". This charge can be held for up to a minute.
Creatures struck by your charged breath weapon must then make a Fortitude save (DC 10 + ½ your HD + your Constitution modifier) or be pushed back 5 feet (to the limit of the breath weapon's range) for every point by which they failed their save. If the target cannot be pushed back due to a solid surface, he instead takes 1d6 bludgeoning damage for every 5 feet he would have otherwise been pushed.
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Article Balance | High + |
Author | Ganteka Future + |
Identifier | 3.5e Feat + |
Prerequisite | A breath weapon with an area of effect cone. + |
Rated By | Spanambula + |
Rating | Rating Pending + |
Summary | Your breath weapon cone focuses into a line twice the distance and 5 feet wide. You can charge it up to deal extra damage and push opponents back. + |
Title | Shoop da Whoop + |
Type | Monstrous + |