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Prophecy Guardian (4e Paragon Path)

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Author: Xeadin (talk)
Date Created: 2-16-11
Status: Complete
Editing: Clarity edits only please
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Prophecy GuardianEdit

Whatever fate decides, I shall help lead you to your final ends.

Prerequisite: Dreamweaver Class, Prophetic Dreamweaver Class Build

You are the light of the prophecies in which you entail control over the fate of lesser creatures that oppose you. The deity you serve gives you guidance through your visions and grants you additional strength to purvey difficult challenges. Nothing is too difficult for you, but your duty will not be easy.

Prophecy Guardian Path FeaturesEdit

Prophetic Action (11th Level): When you spend an action point to take an extra action, all allies adjacent to you gain a +1 power bonus to all defenses until the end of your next turn.
Prophetic Strength (11th Level): When you save against an effect that a save can end, you gain a +2 bonus to your next attack roll.
Prophetic Insight (16th Level): You and each ally that you can see cannot be surprised. Also, you and each adjacent ally can make an immediate melee basic attack against any enemy that moves adjacent to you at the start of the encounter.

Prophecy Guardian PrayersEdit

Guarding Light
You surround yourself with a halo of light--infusing the might of your patron deity within your blade.
Encounter ✦ Divine, Implement, Radiant, Weapon
Standard Action Melee Weapon
Target: One creature
Attack: Wisdom vs. Armor Class
Hit: 2[W]+ Wisdom modifier damage, and all adjacent enemies take Radiant damage equal to twice your Charisma modifier. In addition, you and all allies within 2 squares gain a +2 bonus to AC until the end of your next turn.

Prophetic Guidance
You create a peace of mind to use as a helping hand for your allies in tough situations.
Encounter ✦ Divine
Immediate Reaction Ranged 5
Trigger: The target rolls for a skill or ability check and the check fails.
Target: The triggering ally
Effect: The target rolls again with a bonus to the check equal to your Charisma modifier.

Prophecy's Mercy
Your weapon glows with radiant energy, and a thin trail of white smoke surrounds you as you move to your opponent as it awaits its final moments in the world.
Daily ✦ Divine, Implement, Radiant, Weapon, Zone
Standard Action Melee Weapon
Target: One creature
Special: You can shift your speed before or after the attack.
Attack: Wisdom vs. Armor Class
Hit: 3[W]+ Wisdom modifier Radiant damage
Effect: As you move, you create a zone on each square you last occupied. The affected squares also create the same zone in each adjacent square. The zone cannot overlap and the combined zones remain as a single zone. Any enemy that starts or enters the zone treats the affected squares as difficult terrain and is blinded. All allies have concealment against all targets within the zone. The zone lasts until the end of your next turn.
Sustain Minor: The zone persists


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