Constricting Tail (3.5e Feat)
From Dungeons and Dragons Wiki
| |||||||||||
| |||||||||||
Rate this article Discuss this article |
Constricting Tail [Combat, Fiend, Monstrous]
You have a serpentine tail that allows you to squeeze the life from your enemies.
Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: You grow a tail. This helps you balance, providing +3 to Balance checks.
- +1: Your tail gains a stinger. Treat this as a natural weapon that deals 1d3 damage and injects a Poison (1d6 Con/1d6 Con; Constitution-based save) that can be used a number of times per day equal to your Constitution modifier.
- +6: Your tail fuses with your legs, allowing you to deal 4D6 Constrict damage with a successful grapple check. You also become weirdly serpent like.
- +11: Your tail attack gains Improved Grab.
- +16: Any creature taking constriction damage from you that breathes must make a Fortitude save (Constitution-based) or fall unconscious until you release it from the grapple.
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
Facts about "Constricting Tail (3.5e Feat)"
Adopter | Surgo + |
Article Balance | High + |
Author | Red Rob + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | You have a serpentine tail that allows you to squeeze the life from your enemies. + |
Title | Constricting Tail + |
Type | Combat +, Fiend + and Monstrous + |