Mine Halfling (5e Monster)

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Author: XX the memenist Xx (talk)
Date Created: 4/6/16
Status: Complete
Editing: Clarity edits only please
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Mine halfling
Small Humanoid, Lawful Good
Armor Class: 15 (+1 leather +4 dexterity bonus)
Hit Points: 28 (4d10+8)
Speed: 30 feet
STR DEX CON INT WIS CHA
12 (+1) 18 (+4) 17 (+3) 11 (+0) 18 (+4) 11 (+0)
Senses: DarkVision 60ft, passive Perception 14
Languages: Halfling,Terran,Undercommon
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2
Lucky. Whenever a mine halfling rolls a one on a d20. The halfling rerolls the d20 to use the new results, even if it is a one

Initate Spellcasting. The mine halfling can cast the following spells without the material components

At will: light

1per day: daylight, conjure elemental (earth only)

Actions

Shortsword. +6 to hit, Reach: 5ft, Hit: 1d6+4 damage

Short bow. +6 to hit, Range 80/320, Hit:1d6+4 damage


Mine Halflings

Mine halflings are descendants of a group of halflings that proved there bravery by venturing into the under dark to live there.

Mine Halflings and Deep Gnomes

Mine halflings and deep gnomes are like frosting and cake bread, they use there magic to further defend there settlements.



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AlignmentLawful good +
AuthorXX the memenist Xx +
CRval1 +
Canontrue +
Challenge Rating1 +
Creature NameMine halfling +
Experience Points200 +
Features{{{feature1}}} +
Hit Dice4d10+8 +
Hit Points28 +
Identifier5e Monster +
NameMine halfling +
RatingUnrated +
SizeSmall +
SortTextMine Halfling 5e +
TitleMine Halfling +
TypeHumanoid +