High Magical Potential (3.5e Feat)
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Magical Potential [General]
Prerequisites: 1st Level Only or Spellcraft 11 Ranks, must be able to cast Arcane Spells.Benefit: You count your casting ability score as 6 point higher for the purpose of determining the highest spell you can cast and the number of bonus spells slots or refresh slots you have.
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Facts about "High Magical Potential (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | 1st Level Only or Spellcraft 11 Ranks + and must be able to cast Arcane Spells. + |
Rating | Unrated + |
Summary | You are a cut above the rest when it come to magical talents. + |
Title | High Magical Potential + |
Type | General + |