Damage Reduction Adaptation (3.5e Feat)
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Damage Reduction Adaptation [Monstrous]
Prerequisites: Construct type, Dragon Type, Magical Beast Type, or Outsider TypeBenefit: When a creature with this feat receives energy damage (Acid, Cold, Electricity, Fire, or Sound), after taking damage, the creature gains a resistance against this kind of energy damage equal to 2/3 the amount of damages it took (rounded down). This effect stacks with racial or inherent damage resistance against the same energy damage which it has taken, but overlaps with all other effects. The creature can only receive one type of energy resistance at a same time using this feat, and once it receive one, its lasts until the end of its next round.
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Facts about "Damage Reduction Adaptation (3.5e Feat)"
Article Balance | Moderate + |
Author | Neostar + |
Identifier | 3.5e Feat + |
Prerequisite | Construct type +, Dragon Type +, Magical Beast Type + and or Outsider Type + |
Rating | Undiscussed + |
Summary | Creatures become resistant to energy damage and change the resistance type each turn. + |
Title | Damage Reduction Adaptation + |
Type | Monstrous + |