Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Pseudodragon (5e24) + (Pseudodragons appear as cat-sized dragons with a stinger in their tails.)
- SRD:Pseudonatural Creature + (Pseudonatural creatures dwell between the stars, beyond the planes as we know them, or nestled in far realms of insanity.)
- Duergar Darkhaft (5e) + (Psionic [[Duergar (5e)|Duergar]] agents.)
- Mental Grip (3.5e Martial Discipline) + (Psionic discipline)
- Proteus (3.5e Class) + (Psionic factotums of a sort, with the power of a mind which taps into the collective unconcious, they are masters of information and skill.)
- SRD:Psionic (Feat Type) + (Psionic feats are available only to characters and creatures with the ability to manifest [[SRD:Powers|powers]]. In other words, they either have a [[SRD:Power Points|power point]] reserve or have [[SRD:Psi-Like Ability|psi-like abilities]].)
- Change Earth (3.5e Power) + (Psionic soften earth and stone, and transmute mud to rock and rock to mud.)
- Psionic Concentration (3.5e Power) + (Psionic spell enhancer.)
- Biological Regeneration (3.5e Power) + (Psionic touch healing heals 2d6 damage (+1d6 per 2 extra power points). With investment can heal conditions.)
- Augur (3.5e NPC Class) + (Psionics for NPCs, they usually are employed as oracles.)
- Psionis Fiber (3.5e Equipment) + (Psionis fiber is an unusual variant of dordweave. During fabrication, microscopic deep crystal fragments are inserted between the microlayers, forming patterns of psionic ley lines within the fabric.)
- Medic (3.5e NPC) + (Psyblade Healer)
- Kiss of Vanti (5e Spell) + (Psychic Vampirism<br /><br />)
- Dohwar (5e) + (Psychic penguin-people)
- Psychic Swordsman (3.5e Feat) + (Psychic warrior and warblade levels stack for initiator and manifester level.)
- Communication Transmission (3.5e Spell) + (Pull a Matrix and move through communication channels, both mundane phone lines and magical spell effects.)
- Forceful Yank (3.5e Maneuver) + (Pull an opponent into your weapon.)
- Right Tool for the Job (3.5e Maneuver) + (Pull out exactly the item you need to succeed up to 25,000 gp in value.)
- Drain Light Energy (3.5e Spell) + (Pull positive energy from your target.)
- Drain Moderate Energy (3.5e Spell) + (Pull positive energy from your target.)
- Drain Serious Energy (3.5e Spell) + (Pull positive energy from your target.)
- Drain Critical Energy (3.5e Spell) + (Pull positive energy from your target.)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Bloodless Decapitation (3.5e Spell) + (Pull someone's head off and they won't die, reattach later or put on some other body.)
- Graviton Implosion (3.5e Spell) + (Pull targets together to a single point.)
- Dreamtouched Summons (3.5e Feat) + (Pull your summoned creatures directly from your dreams)
- Supernova (3.5e Spell) + (Pulls a star fragment into space and burns everything around it.)
- Push II- Pull (3.5e Phrase) + (Pulls the target towards you.)
- Pumpkinhead (3.5e Prestige Class) + (Pumpkinheads are tricksters with a sweet tooth that adore to scare people just for fun. They wear pumpkin as headgear.)
- Horizon Line Punch (3.5e Maneuver) + (Punch all the creatures in a straight line, moving that distance without provoking.)
- Meteor Fist (3.5e Invocation) + (Punch someone so hard they fly far, far away.)
- Mass Impact (3.5e Maneuver) + (Punch someone trying to move or charge you so hard they fly backwards and fall prone.)
- Fissure (5e Spell) + (Punch the ground, sending out a line-shaped shockwave.<br /><br />)
- Real Number Understanding (3.5e Maneuver) + (Punch through mind-affecting immunity, master arithmetic of real numbers.)
- Penetrating Fist (3.5e Alternate Class Feature) + (Punch through your foes)
- Masterwork Monk (3.5e Alternate Class Feature) + (Punching is an inferior weapon in D&D. But you're a monk! Show them how to really do unarmed strikes!)
- Puppet Weapon (3.5e Power) + (Puppet around and use a weapon with telekinetic force.)
- Weavebone (3.5e Equipment) + (Pure magic made physical, this mysterious substance is ideal at channeling magical energy, or protecting creatures from magic.)
- Mind Scrub (3.5e Maneuver) + (Purge eight spell slots from your target's mind.)
- Mind Sweep (3.5e Maneuver) + (Purge six spell slots from your target's mind.)
- The Purple One (3.5e Deity) + (Purple mist! Purple mist! The Purple One is a mad god obsessed with the color purple. Once a deity of magic, his mind has degraded, leaving only benign but insane lunatics in his wake.)
- Purple Rot Resin (3.5e Equipment) + (Purple rot resin applies 1d6 poison damage to a weapon for 1 minute once applied.)
- SRD5:Purple Worm + (Purple worms are enormous burrowing worms with a singer in its tail.)
- Flitterstep Eidolon (5e) + (Purposeless, wandering spirit)
- Push Back (3.5e Maneuver) + (Push all foes in reach back 5 feet.)
- Kinetic Blade (5e Spell) + (Push an enemy around the battlefield by bonking it over the head.<br /><br />)
- Hurricane Scythe Kick (3.5e Maneuver) + (Push an opponent backwards with successive melee attacks.)
- Bashing Flames Style (4e Feat) + (Push target after melee or close burst attack)
- Beguiling Winds Style (4e Feat) + (Push target and shift after ranged or area burst attack)
- Kaio-ken (3.5e Invocation) + (Push your body beyond its limits graning enhanced strength, speed, agility sight and hearing)
- Push I- Push (3.5e Phrase) + (Pushes the target away.)