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Elemental Weird (5e Monster)

Disambiguation.png This article is about Weird
For other uses of Weird, see Weird (disambiguation).


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Author: Rlyehable (talk)
Date Created: 2024-04-04
Status: Finished
Editing: Clarity edits only please
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Weird Overview[1]

Weirds are elementals bound to a be guardians. Sometimes this is a place, like a sacred pool. Other times it is an individual, such as a general or archwizard. Often, they will have some coiling, snake-like aspect, but not always.

Elemental Nature. An weird doesn't require air, food, drink, or sleep.

Author's Note: This is an attempt to provide a definition for both Water Weird, Izzet Weirds, and the elemental weirds from 3rd edition.

List of WeirdsEdit

(5 official and unofficial Weirds)

Name Type Subtype Size HP CR (XP) Alignment Habitat Source
Elemental Weird Overview Overview Elemental, Weird Urban Rlyehable
Blistercoil Weird Elemental Izzet Weird, Weird Medium 45 4 (1,100) Chaotic Neutral Guildmasters' Guide to Ravnica
Fluxcharger Elemental Izzet Weird, Weird Large 60 7 (2,900) Chaotic Neutral Guildmasters' Guide to Ravnica
Galvanice Weird Elemental Izzet Weird, Weird Medium 22 1 (200) Chaotic Neutral Urban Guildmasters' Guide to Ravnica
Water Weird Elemental Water Elemental, Weird Large 58 3 (700) Neutral Underdark, Underground, Urban Monster Manual (5e)

Sources and NotesEdit

  1. user:Rlyehable. Created:2024-04-04. Licensed: CC-BY-SA.

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