Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Boneless (5e) + (Undead without a skeleton.)
- Corpsecrafted (3.5e Feat) + (Undead you create are more powerful, including yourself if you're also undead.)
- Unstable Reconstruction (3.5e Invocation) + (Under you skin you feel a renewed strength, albeit inconstant in nature.)
- Force Listening (3.5e Force Power) + (Understand other languages, hear more clearly.)
- SRD:Self-Sufficient + (Understand the essentials to surviving.)
- SRD:Diligent + (Understand what you look at.)
- Pyrotechnic (3.5e Class) + (Understatement: This person likes to blow things up.)
- Ancient Being (5e) + (Undying, liches, fey lords, dragons, cosmic beings)
- Magic Missile (TOToM Spell) + (Unerring darts of magical force.)
- I Can Smell Your Fear (3.5e Maneuver) + (Unerringly hit anyone you can detect)
- Necropolis Scarabs (3.5e Spell) + (Unleash a wave of lifestealing scarabs, damaging creatures caught in the swarm and granting you temporary hit points.)