Adult Deep Dragon (5e)
5th edition (2014) Pointer +
| Adult Deep Dragon (pointer) [1] [2] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Huge Dragon (Deep Dragons), Neutral Evil | ||||||||||||
| Armor Class: 20 (natural armor) | ||||||||||||
| Hit Points: 147 | ||||||||||||
| Speed: 40 ft., burrow 30 ft., fly 80 ft., swim 40 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Dex, Con, Wis, Cha | ||||||||||||
| Skills: Perception, Persuasion, Stealth | ||||||||||||
| Damage Resistances: poison, psychic | ||||||||||||
| Condition Immunity: charmed, frightened, poisoned | ||||||||||||
| Senses: blindsight 60 ft., darkvision 150 ft., passive Perception 17 | ||||||||||||
| Languages: Common, Draconic, Undercommon | ||||||||||||
| Habitat: Shadowfell | ||||||||||||
| Plane: Shadowfell | ||||||||||||
| Challenge: 11 (7,200 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesLegendary Resistance (3/Day). [3] If the dragon fails a saving throw, it can choose to succeed instead. ActionsMultiattack. Legendary ActionsThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn. |
Unofficial Description: Deep Dragon over 100 years old
For description, see: Deep Dragon.
Deep Dragon's Lair
[4] Deep dragons [lair] in well-hidden caves or sunless beaches in the Underdark … covered in … mold and moss, … larger mushrooms and plants…
The challenge rating of a legendary deep dragon increases by 1 when it's encountered in its lair.
Lair Actions
[4] When fighting inside its lair, an deep dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:
- Deep Torpor.
- Mossy Sludge.
- Toxic Spores.
Regional Effects
[4] The region surrounding a legendary deep dragon's lair is altered by the dragon's magic, creating one or more of the following effects:
- Preservation of Knowledge.
- Restless Sleep.
- Verdant Growth.
If the dragon dies, these effects fade over the course of 1d10 days.
Sources and NotesEdit
- ↑ James Wyatt, et. al. (26 October 2021). Fizban's Treasury of Dragons. (5e 2014) Wizards of the Coast. ISBN 978-0-7869-6730-8. p. 174. Licensed: © Wizards of the Coast.
- ↑ Habitat & Plane (unofficial) - User
- ↑ Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
- ↑ FToD p.173-174
Back to Main Page → 5x → 5e → Monster → Dragon → Deep Dragon