Animate Objects (5e24)

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Antilife Shell exists in other D&D editions see:

Antilife Shell (disambiguation).

 5th edition (2024)

SRD 5.2 • CC-BY



Antilife Shell[1][2] (Spell)
Level: 5th-level spell
Casters: Druid
School: Abjuration
Casting Time: Action
Range (Area):  Self (10-foot Emanation)
Components: V, S
Duration: Concentration, up to 1 hour
Scales: Fasle
ADDITIONAL INFO:[3]
Target: Self
Effect: Ward
Other Casters: Reanimator

An aura extends from you in a 10-foot Emanation for the duration. The aura prevents creatures other than Constructs and Undead from passing or reaching through it. An affected creature can cast spells or make attacks with Ranged or Reach weapons through the barrier.

If you move so that an affected creature is forced to pass through the barrier, the spell ends.\s\s\s

End of the SRD 5.2 material

Sources and Notes[edit]

  1. Wizards RPG Team (22 April 2025). SRD 5.2. (5e 2024) Wizards of the Coast. p. 109. Licensed: CC-BY.
  2. Wizards RPG Team (17 September 2024). Player's Handbook. (5e 2024) Wizards of the Coast. ISBN 9780786969821. p. 241. Licensed: © Wizards of the Coast.
  3. Unofficial information.

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This file is licensed under the Creative Commons Attribution License. (CC-BY)


Attribution:SRD 5.2 CC-BY 
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].


AuthorSRD 5.2 +
Canontrue +
CastersDruid +
Casting TimeAction +
ComponentV + and S +
Concentrationtrue +
EffectWard +
Level5 +
Other CastersDeath Domain +, Grave Domain +, Reanimator + and The Undead +
PublicationSRD 5.2 +
RangeSelf +
SchoolAbjuration +
SortTextAnimate Objects (5e24) 5e24 +
Spell NameAntilife Shell +