Ashilon Baelfire, Scourge Of Fury (3.5e NPC)
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Male Human Warlock 12 | |
CE Medium Humanoid | |
Init/Senses | +7/Listen +1, Spot +1 |
AC | 21, touch 13, flat-footed 18 (+8 Armor, +3 Dex) |
hp | 50 (12 HD); DR 3/Cold Iron |
Resist | Fire and Acid resistance 5 |
Fort/Ref/Will | +5/+7/+9 |
Speed | 30 |
Melee | +15/+10, Furious Pactblade (+4 Flaming Combustion [+4 Implement] Dagger); 1d4+6 piercing or slashing plus 1d6 fire) |
Ranged | +12, Eldritch Blast (Ranged touch; 6d6) or |
Ranged | +12/+7, Hellish Rebuke (Ranged touch; 5d6 plus 5d6x1/2 per round for 6 rounds, Fort save (DC 19) for half) |
Space/Reach | 5 ft./5 ft. |
Base Atk/Grp | +9/+11 |
Special Actions | Hellish Rebuke at will, Pillar of Power once every 5 rounds, Gates Of Hell 3/day but no more than 1/encounter, Fiendish Resilience 1, Detect Magic |
Combat Gear | Wand of Fireball (CL 5, DC 14, 15 charges) |
Invocations Known | (CL 12th): Lesser—Eldritch Chain, Eldritch Escape, Brimstone Blast (DC 16), Eldritch Cone Greater—Caustic Mire
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Abilities | Str 14, Dex 16, Con 12, Int 12, Wis 13, Cha 16 |
SQ | Resistance to Fire and Acid 5, Deceive Item, Imbue Item, Flames of Empowerment, No Pity, No Mercy, Daughter's Promises V, Gatekeeper's Empowerment V, Infernal Wrath V, Killing Curse V, Brutal Curse V, Creeping Death, Deadly Curse V, Tyrannical Curse V. |
Feats | Combat Casting, Improved Initiative, Scourge Warlock (Hellbringer), Extra Invocation ( Eldritch Claws), Extra Invocation (Eldritch Cone) |
Skills | Concentration +16, Knowledge (The Planes) +16, Use Magic Device +19 |
Possessions | combat gear plus Furious Pactblade (+4 Flaming Combustion [+4 Implement] Dagger), +4 Chain Shirt |
Hellish Rebuke | As an attack option (Meaning he can make a full attack with it), Ashilon can make a ranged touch attack, dealing 5d6 damage (Usually modified with Brimstone Blast). The target takes half of 5d6 damage every round for 6 rounds thereafter, with a Fort save for half. |
Pillar of Power | Ashilon can create a pillar of energy in his square. While he stands in the pillar, his effective Warlock level for determining the strength of his abilities is increased by 4 until the beginning of his next turn, at which point the pillar explodes outward, dealing 16d6 damage (Usually modified with Brimstone Blast) in a 30ft burst centered on himself (Reflex half). Once used, this cannot be used again for 5 rounds. |
Gates Of Hell | Ashilon can create a hellgate in any unoccupied square within 220 ft. Starting in the round in which it is created, it deals 12d6+60 damage (Ref half) to each creature (Except Ashilon himself) in a 5ft line that stretches from the hellgate's square to Ashilon's (As long as he remains within range). Moving makes the beam of energy pass over enemies, subjecting them to the damage. Targets killed by this ability are reduced to ash and cannot be raised. This ability can be used 3/day, but no more than once per encounter; However, for every 10 enemies killed by this ability during an encounter, the Warlock regains one use of the power, so long as the enemies were of a CR of at level the Warlock's level -3. |
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