Awakening Soul (3.5e Other)
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Awakening Soul[edit]
Only mortals can gain Soul.
Aberrations, Animals, Constructs, Dragons, Outsiders and Plants are not able to gain soul.
As a mortals understanding of the world and those universal laws that gowern it grows so does the mortals soul
Events that gives soul to mortals[edit]
Event | Soul Bonus |
---|---|
First time getting raised from Death by any spell or Ability | +1 Soul. |
First time seeing a dragon with Frightful Presence | +1 Soul |
First time visiting an Outer Plane | +1 Soul |
First time visiting an Inner Plane | +1 Soul |
Having visited both an Outer Plane and an Inner Plane | +1 Soul |
Having 45+ in the joined Psychic Stats (INT;WIS;CHA) | +1 Soul |
For every 10 points over 45 in the joined Psychic Stats (55; 65; And so on) | +1 Soul |
First time using a Wish or Miracle | +1 Soul |
First time becoming a Undead by own design | +2 Soul |
First time seeing a Avatar | +1 Soul |
First time seeing a God | +3 Soul |
Other major event (DM call) | +0 to + 3 Soul |
Soul Bonuses[edit]
Soul | Permanent bonus |
---|---|
Soul 1 | +2 inherent bonus on Listen, Search, and Spot checks. |
Soul 2 | Detect Special* as a Spell like ability at will |
Soul 3 | + 2 inherent bonus to one stat**, Low-Light Vision. |
Soul 4 | See Invisible |
Soul 5 | Damage Reduction 5/ Special* |
Soul 6 | + 2 inherent bonus to Two stats**, Darkvision 60 ft. |
Soul 7 | Feat *** |
Soul 8 | Tongues as spell as a Spell like ability at will |
Soul 9 | + 2 inherent bonus to Three stats**, True Sight as a Spell like ability at will |
Soul 10 | Damage Reduction 10/ Special* |
Special*
If your alignment are Good then Evil
If your alignment is Neutral then Magic
If your alignment are Evil then Good
Stat**
At Soul 3, Soul 6 and Soul 9 one choses a stat (STR; DEX; CON; INT; WIS or CHA)
A stat can only be chosen once this way but each time a new stat is chosen the stats chosen earlier with this ability rises with two
Eksample:
At Soul 3 Rasman choses CHA as his stat to gain +2 inherent bonus, at Soul 6 he choses STR to gain +2 inherent bonus and his inherent bonus to CHA raises to +4, Finaly at Soul 9 He Choses WIS to gain +2 inherent bonus and his inherent bonuses end up being +2 WIS, +4 STR and +6 CHA
Feat***
You can pick one of these feats that your alignment allows!
If your alignment are Good you can pick Words of CreationBoED
If your alignment are Evil you can pick Dark SpeechBoVD
If your alignment are Neutral you can pick High Draconic
If your alignment are Lawfull you can pick Terminology of Concordance
If your alignment are Chaotic you can pick Frog Chant
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